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Author |
File Description |
Ark Raider |
Posted on 05/18/09 @ 07:41 PM (updated 09/06/09)
File Details |
Version: |
The Conquerors 1.0c |
Screenshot:
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This mod adds Indiana Jones as a buildable hero for the British civilization. Indy can fight with a whip, ride a horse, and collect relics. The other civs get Nazi units, which you can fight against.
To use the mod, you'll need the Conquerors expansion pack, with the 1.0c patch. Complete instructions are in the readme file.
Optional Downloads:
Indiana Jones Music
Indiana Jones Scenario by AlivePoet.
Screenshots:
Indy sprites.
Main menu.
Gameplay spans the period from the original trilogy.
Whip vs Sword: Indy battles the Samurai.
Don't let the Nazis get the relic!
Indy swings to escape the Aztecs.
Updates:
1.0 - Initial release.
1.1 - Indy can now deposit a relic in a monastery, like a regular monk. |
Pages: [1] 2 » Last » | Author | Comments ( All | Comments Only | Reviews Only ) |
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shalings |
Posted on 05/21/09 @ 05:38 PM
Hi i found some glitches one thing though i didn't see this was for the conquers I'm running the
age of kings only so these glitches might not
happen on the conquer installed games.
1. Nazi commander and Nazi tank sometimes vanished (Maybe because of not has much frames has the unit you replaced)
But that might be because im noting running Conquers. THe mods awesome
[Edited on 05/21/09 @ 06:11 PM]
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Ark Raider
File Author |
Posted on 05/22/09 @ 11:07 AM
Okay, thanks. The graphics look fine on my computer, so it's probably because you don't have the expansion. |
shalings |
Posted on 05/22/09 @ 04:08 PM
Ok ill be getting a lended Conquers disk from a friend so ill install and check it out that way it will work properly |
Ark Raider
File Author |
Posted on 05/22/09 @ 11:16 PM
Sounds good. Remember to install the 1.0c patch also. You can get it from the link on the main page. |
jordanthejq12 |
Posted on 05/28/09 @ 05:23 PM
Dude! Two serious, SERIOUS problems here:
1. Come on! What good is having a relic if you can't deposit it? Your little idea has just rendered the relic officially useless.
2. No Elbows? WHAT? NO FREAKING ELBOWS? The British have just lost their identity. No monks, no relics, no longbowmen. I did not like this mod pack. Now the Brits have no UU-Indy's a HERO.
3. Now that I think of it, the Nazi tanks are inaccurate. They didn't fire slow-traveling cannonballs, they fired bullets. The projectile should be the HC/Jani/Conq graphic, not the CG/BBC/BBT/TS graphic.
4. Thanks for robbing the Turks of their UU, too. Every time I placed janis on that map, I got Nazi officers.
I did like the idea, though, but try not to rob two entire civilizations of their UU.
Oh, and by the way, maybe you shouldput Indy back in time. They did not have bows in 1935.[Edited on 09/29/09 @ 05:49 AM]
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vanaema |
Posted on 05/30/09 @ 05:35 AM
i have the concuerors but tank and commander vanishes and when indiana jones hit somthing then he vanish :o |
Ark Raider
File Author |
Posted on 05/31/09 @ 12:05 AM
Vanaema, make sure you install the 1.0c patch for the Conquerors, before you install the Indy mod. The mod won't work properly unless you have the patch.
You can download the patch here:
http://download.microsoft.com/download/ageIIConquerers/Update/1.0c/W982KMe/EN-US/Age2XPatch.exe
Remove the Indy mod, then install the patch, and re-install the mod. That should fix the animation problems. Give it a try and let me know if you have any trouble.
[Edited on 05/31/09 @ 02:40 PM]
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qwen |
Posted on 09/01/09 @ 09:37 AM
I'm running it with age of kings - and it works great except for the disapearing reapearing units. |
Ark Raider
File Author |
Posted on 09/02/09 @ 03:13 PM
Thanks qwen. I hope you get a chance to try it with the expansion, since there's a lot of content you won't see otherwise. Maybe I should make another version, just for the original AOK.
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Ark Raider
File Author |
Posted on 09/02/09 @ 03:20 PM
Thanks for your review, jordanthejq12. Let me respond to the points you made:
1) The relics act as power-ups. They unlock special abilities for Indy and the enemy monks. You can't put them in a monastery, but they're very useful on the battlefield.
2) This mod does not affect the longbowmen, or any other unique unit. If you're not seeing the longbowmen, something is wrong with your installation. Please make sure that you have the pre-requisites.
3) Personally, I like the cannon-ball as the tank projectile. A rifle bullet is too small to be an artillery shell.
4) No changes were made to the Janissary. See number (2).
As for the time period - I think the historic elements fit nicely with the Indy theme. Indy spends most of his time around ancient temples and medieval castles, and he frequently squares off against guys with swords or arrows.
Thanks again for your comments. I appreciate your feedback.
Edit: I updated the mod - Indy and the monks can now deposit a relic in a monastery.
[Edited on 09/06/09 @ 11:41 PM]
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Pages: [1] 2 » Last » |
HGDL v0.8.2 |
Rating |
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4.5 | Breakdown |
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Usefulness/Novelty | 4.5 | Quality/Instructions | 4.5 |
Statistics |
Downloads: | 1,877 |
Favorites: [] | 6 |
Size: | 3.67 MB |
Added: | 05/18/09 |
Updated: | 09/06/09 |
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