Age of Kings Heaven 139
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Downloads Home » Projects » Asan - The shepherd emperors (scn 1 and 2)

Asan - The shepherd emperors (scn 1 and 2)

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(Updated on 09/14/09)
Author File Description
panel
File Details
Version: The Conquerors
Style: Mix
Number of scenarios: 2
Screenshot:
This is my first scenario in AOE so feedback would really be appreciated. It's the first scenario from a scheduled historical campaign (should be about 5 or 6 scenarios long) about the rise and fall of the Asan Dinasty, that came to rule over the Balkans and challenge the Byzantine Empire for hegemony. It's more of an introductory scenario so don't expect it to be very hard.

Credits to the artists Gheorghe Zamfir and Phoenix for the soundrack, and to all the people on this website for teaching me almost everything I know about scenario design.

U P D A T E : the second scenario is available. it is a non-playable cutscene.
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
GermanicCrusader I can see its big so itll be awhile til i get back to you on it. Ill play it tonight.
GermanicCrusader Well i cant email you, and i dont see a forum post on your scenario anywhere. So ill have to put feedback here for now. The scenario reminded very much of the Mongolian Campaign from Ensemble where you must gain alliance of all the other tribes by finding things for them like sheep. It was very eye pleasing, and the use of triggers and objectives were quite nice. The story and plot so far are understandable and in good accordance and the instructions are easy to follow. Although at the end i expected i had to take my army down to the Byzantines and then id be finished. Just a faster ending than i thought. Some pointers, you might want to add a timed looping to the signs so that when a player comes back through and wants to read them again they redisplay the directions. You may have had that in their but it didnt seem like it. I used my sheep to explore the dangerous areas. I used my monk to convert the allies champion and then my archers close to the gate to finish the other swordsman. Make sure the player cant have his monk within converting range or archers within attack range of the swordsmen. Turn them into an another player thats yourself but just not controllable when the fight begins. I did get stuck with the sheep in the other allies village that wanted them. They turned into the allies color and so they stood there and had actually blocked the path through the village and my soldiers couldnt get out. I had to turn to neutral and kill some sheep. I suggest having the player take them into a sheep pen or something. Well, other than that id say its ready to go! Good job man!
panel
Official Reviewer
File Author
thanks a lot for the feedback.
yeah, it really did resemble the genghis khan first scenario. i thought about that too, maybe i should have tried harder to make it more original, but that's all i could do at the time :)
the trigger looping thing was something i learned a couple of days after uploading this, but i would have forgotten about using it here, thanks for pointing it out, and all the other things also. they are great help!

i'll have some spare time in the near future so this might just turn into a campaign.
Tyler rulz what campaghn file

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Statistics
Downloads:373
Favorites: [Who?]1
Size:17.14 MB
Added:08/03/09
Updated:09/14/09