RMS29
Squire
posted 11-10-03 06:56 PM
CT (US)
3 / 110
Yeah, more realistic mines...I mean, you don't just walk around and see piles of gold sticking up out of the ground. You'd have to at least dig somewhat. And silver...maybe an alternative for gold, and they would both count towards a "money" resource?
eye
Squire
(id: I)
posted 11-10-03 09:46 PM
CT (US)
7 / 110
doesn't capital fit better than currency?
Jin_Khan
Squire
posted 11-13-03 03:56 PM
CT (US)
10 / 110
Why not stick with gold ? its what was the most important ..keep stone add iron and silver...iron needed for bs upgrades along with making infanty (armor)(weapons)
deadmeat
Squire
posted 11-19-03 09:17 PM
CT (US)
18 / 110
How about the gunpowder unit's ? You should not be able to research chemistry and suddenly have access to unlimited gunpowder.Either buy it or gather it yourself. Potassium nitrate and sulphour could be collected in a similar rock breaking method as mining.Charcoal could be a tech from the lumbar camp.Another commodity that created an enormous amount of revenue (and war's) way back when ,was the spice trade,perhaps as well as berry bushes you could incorporate spice groves that (like the trade cart's 'n' cog's) increase the value the further you travel to drop of point ( not a mill, to rustic,this is posh man's fodder !!)maybe a TC or even castle.
DragonUzumaki
Squire
posted 06-28-04 09:59 PM
CT (US)
22 / 110
greek fire would need spices and things. Im trying to think od things that they used in TimeLine, since the movie was based in the 100 years' war, with AOK takes place in.
Darth_Vader1_4
Squire
posted 06-29-04 02:54 AM
CT (US)
24 / 110
Yes more resources would complicate things a lot. You would need more vills on iron too and then what about the pop to make military units.
Even Stanles Steal Studios gave up on the idea of adding iron to their newest game Empires Dawn of the Modern World.
Think a bit. If they didn't put iron they must have had a reson and that reson is that it would have complicated the game.
DragonUzumaki
Squire
posted 06-29-04 07:54 AM
CT (US)
25 / 110
how complicated can 1 resource be? surly not that confusing. and besides, if you need to have more villagers on iron, why doesnt microsoft make the pop. limit larger