Hi!
I have made a multiplayer scenario that works well when I test it on my own computer; and when I try it with only 2 players. But when I played it in multiplayer (Steam HD) with 8 players, it almost always ends with OOS (Out of Sync). The OOS happens at different times, 20 seconds, 5 minutes, 25 minutes and once never.
I have tried to remove all the triggers and even removed special eye candy life waterfall, but still no change.
At the moment I am kinda out of ideas on how to debug the scenario. It also is kinda bad that this can happen, it makes creating scenario so much insecure and sad.
If you have any idea how to fix this trouble, please comment. You can download the scenario on Steam workshop (though with all the triggers still there, and some waterfall) if you want to check out for yourself :
https://steamcommunity.com/sharedfiles/filedetails/?id=1532877865