Guzzardo32
Squire
posted 01-10-05 08:36 PM
CT (US)
8 / 21
I understand now! The Nintendo 64 used a system of 64 bits!
...
Wait a minute. What does that mean?
petard_rusher
Squire
posted 01-15-05 06:00 AM
CT (US)
12 / 21
just so you know those 32 and 64 but pictures from shadow ops are complete propaganda. The only difference is that in the 32 bit pictures they turned the graphics down low, and in the 64 bit pictures they set it to high graphics. Those pictures are in no way related to how each verson of the game looks. A 32 bit processor with a Radeon X800PE will look a shit load better then a 64 bit processor with a POS video card. The pictures your provided are jsut trying to suck in guilable people who actually think that buying a n expensive processesor will drastically improve the graphics when in fact in many cases it will no chance since games with high graphics quality are usually graphics card bound and not CPU bound. Only in casses when you have lots of AIs runnign or physics calcualation will the game be CPU bound,.
petard_rusher
Squire
posted 01-15-05 10:27 PM
CT (US)
16 / 21
yes, thats true, but in single player there is that AI plus the additional AI needed to tell the computer players what to do. For example when i played AOK on my 400mhz or 600mhz celerons i used to have it would work for 8 player multiplayer games, but quickly slowed down to a crawl in 8 player ingle palyer games. Of course in AOE3 trying to run the game with a Celeron no matter what the clockspeed is will probably get you into trouble, but the difference between a top of the line Athalon 64 processor and a medium range P4 will be very small in multiplayer, and probably not that big in campaigns since they are designed to run smoothly on most machines, so the only difference will be in large single player games.
wal2rior
Squire
posted 01-16-05 00:34 AM
CT (US)
17 / 21
Um for the most part celerons SUCK, but the Celeron D will handle AOE3 pretty well. Celeron D is based of the northwood core Celeon only with a 533 MHz bus instead of 400. 2X the amount of cache (256k). It gives 20-60 Percent faster preformance than the northwood celeron and overclocks like a charm. A 2.53 GHz celeron D (80 bucks) overclocks to 3.8 GHz and at that speed it can out preform even the 3.2 E P4.
petard_rusher
Squire
posted 01-16-05 00:49 AM
CT (US)
19 / 21
the point is that the cheap ass processors which are all 32bit aren't that much worse then the expensive 64 bit processors... at least thats what ive been saying in the last 3 posts
petard_rusher
Squire
posted 01-16-05 06:43 PM
CT (US)
21 / 21
high perscison floating point values are often stored as 8 bytes, so a 64bit processor can manipulate them in one clockcycle instead of 2, thats pretty much the only case in which a 64bit processor is really twice as fast so far as i am awares, im pretty sure that its benefits come alot more in the floating point area then in the integer area