Kind of a psycological thing but.....
If you want to be 'unitized,' tell me. These are based on Half Aom and half Aok stats. Armor is in Aom style, but in Aok format. (amr= 10%= atk -10%) (hack armor/pierce armor)
kevingamer _AcX_ [hero, atk: 14, amr 16%/14%, hp: 210, hero with a special attack that makes all allied units nearby have +150% atk and +100% hp for a short amount of time (3 secs) Hero regains health at a rate of 1 hp/sec]zyxomma100 [hero, atk: 13, amr 13%/42%, hp: 175, hero with special attack that does 100 dmg rejuvs 1hp/sec]CrystalCrown [hero, atk 16, amr 20%/20%, hp: 237, hero-king with special attack that turns a unit into crystal, therefore killing it. No rejuv]Darkmaster [hero, atk 25, amr 0/0, hp 100, hero with special attack that turns the sky near him to night temporarily, stopping all enemy hero rejuvs and doing 1 dmg/5 secs to enemy units.]Antartican [hero, atk 14, amr 12%/15%, hp:100, hero with sp atk that summons a mini frist blizzard, freezing some allied and ememy units alike, no rejuv, cannot be healed in any way]Western Rebel: [infantry, atk 8, amr: 14%/12%, hp: 75, good vs civilians (monks, trade carts, vills) note: all non heros, if not stated otherwise, do not rejuv hp]Cherub Gaiseric: [special hero (all mods are sp. heros, which have 50/50 armor), atk 14, amr: 50%/50%, hp: 475, rng: 12, hero with string of fire attack that affects multiple units for 3 seconds (ie. 14 dmg/sec= 42 dmg) special attack has a range of 14 and does 75 dmg no rejuv, cannot be healed in any way]
Manaxter: [archer, atk: 9, amr: 0/55%, hp: 60, rng: 8, archer good against archers]Tanneur99: [ship, atk: 14, amr 0/0, hp: 400, good vs buildings]Enraged Orange: [infantry, atk: 1, amr -100%/-100% (yes attacks do 2x as much damage), hp: 90, sp attack called "the power of orange clean" that increases the amount of vitamin c of allied units which does didlly squat, and gives enemy units +5 atk loses hp every second (rejuv=-1hp/2sec)] Dave da Axer: [hero, atk: 25, amr 5%/10%, hp 75, hero (infanery axer) that attacks slowly but packs a big wallop. Slow. sp attack is a "super hack" that does 200 damage. rejuv is 1hp/sec]Preist of the adders: [hero, atk: 14, amr: 40%/40%, hp 150, range: 10, hero good vs, villagers and infantry. Special attack summons 4 Adder snakes, which consists of 2 Criplioadders and two venstianadders]Criplioadder: [creature, atk: 4, amr 0/0, hp: 90, special attack causes defending unit to lose 1hp/10sec until healed or garrisoned, adder lasts 3 mins before dying.]Venstianadders: [creature, atk: 4, amr: 0/0, hp 55, range:5 same as Criplioadder except ranged.]Coucy: [cavalry, atk 11, amr 15%/10%, hp: 150, pikemen have smaller atk bounus vs coucy]ragefulious: [hero, atk 13, amr 10%/0, hp: 70, Infantry hero that can attack very fast. special attack attacks 2x as fast and does 20 dmg, no rejuv] Saint Daneil: [priest, atk 5, amr: 10%/10%, hp: 95, heal range: 12, priest that heals units. Has 2 sp attacks. special attack when healing units is that 10 units get healed at once 2x faster. Special attack elswhere is that non hero units are converted to your side, no rejuv]I ran out of time but Ill do the rest of you tommorow.
¯\/\\evo'_____________________________________¯¯//¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯"i get more IM's from AOL System Message than from everyone else"-Anonymous[This message has been edited by kevingamer _AcX_ (edited 04-17-2003 @ 07:47 PM).]