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Age of Kings Heaven » Forums » Town's Crier » sup, n00bs?
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Topic Subject:sup, n00bs?
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kevo
Squire
(id: kevingamer prime)
posted 05-31-08 10:44 AM CT (US)         


So yeah. I'm still alive, for anyone who remembers me. I left a while ago (I really forgot when, but I just ceased having interest to post here). I do some other internet communities here or there but zak and some dudes MSN'ed me this morning and I'm like what the hey.

Yeah, so I'm finished with High School now. I graduate next Sunday. I'm going to the University of Minnesota. Uhhh... yeah that's just about it. Hit me up on xfire or msn some time. duralexsedlex and aokh_kevo_@hotmail.com respectivly.

Sup Aro? I see that you and newIdea are still around. Scud is a mod now oh jesus christ run. I see that Lord Basse and daddy are still posting. Only Splash Splash XXXV? You guys disappoint me. We're allowed to have avatars now? LAAAMMMEEE. Looks like alot of people left. That's too bad. I see that Say a word is still going on, tho. So yeah, for anyone who remembers me, I'm still alive. Now I'll go back to my not posting.

¯\/\\evo'_____________________________________
¯¯//¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
"i get more IM's from AOL System Message than from everyone else"-Anonymous
AuthorReplies:
Surge
Squire
(id: Lt_Surge99)
posted 06-23-08 01:56 AM CT (US)     151 / 220       
Man, WC times...I miss those. Once a Woadie, always a Woadie.

"Especially awe-inspiring is the fact that any single brain is made up of atoms that were forged in the hearts of countless stars billions of years ago... These atoms now form a conglomerate – your brain – that can not only ponder the very stars that gave it birth but can also think about its own ability to think and wonder about its own ability to wonder. With the arrival of humans…the universe has suddenly become conscious of itself. This, truly, is the greatest mystery of all." - Rama
Cknchaos
Designer Extraordinaire
posted 06-23-08 12:38 PM CT (US)     152 / 220       
And I thought I'd be the last of the Oldies! SUURRGE!!!

Tsunami's most notorious designer
Surge
Squire
(id: Lt_Surge99)
posted 06-23-08 12:43 PM CT (US)     153 / 220       
Haha What's up ckn? It's been a while.

"Especially awe-inspiring is the fact that any single brain is made up of atoms that were forged in the hearts of countless stars billions of years ago... These atoms now form a conglomerate – your brain – that can not only ponder the very stars that gave it birth but can also think about its own ability to think and wonder about its own ability to wonder. With the arrival of humans…the universe has suddenly become conscious of itself. This, truly, is the greatest mystery of all." - Rama
Cknchaos
Designer Extraordinaire
posted 06-23-08 01:02 PM CT (US)     154 / 220       
I wish something was up, but I'm just a burnt-out oldie who can't get within two steps of an editor anymore without suffering a stroke. And you?

Tsunami's most notorious designer

[This message has been edited by Cknchaos (edited 06-23-2008 @ 01:03 PM).]

Surge
Squire
(id: Lt_Surge99)
posted 06-23-08 01:24 PM CT (US)     155 / 220       
I'm afraid we share the same fate, my friend... I have lots of scripts and plots written but every time I open up the editor, designer's block hits me. Maybe after the army I'll be able to come up with something. Perfectionism might be our problem...

"Especially awe-inspiring is the fact that any single brain is made up of atoms that were forged in the hearts of countless stars billions of years ago... These atoms now form a conglomerate – your brain – that can not only ponder the very stars that gave it birth but can also think about its own ability to think and wonder about its own ability to wonder. With the arrival of humans…the universe has suddenly become conscious of itself. This, truly, is the greatest mystery of all." - Rama
MW
Squire
(id: Medieval Warfare)
posted 06-24-08 11:37 PM CT (US)     156 / 220       
Looks like I retired from editing at the right time. haha.

But seriously, the standard is really up there now.
four hundred babies
Squire
(id: Lord_Fadawah)
posted 06-25-08 01:37 AM CT (US)     157 / 220       
If you ask me, people who worry about "standards" and "expectations" rarely get campaigns finished.
Cknchaos
Designer Extraordinaire
posted 06-25-08 01:57 PM CT (US)     158 / 220       
I can understand where MW's coming from though. The standards set here with Aok design far excels that found in other heavens. It really poses as a detriment for newer designers.

Tsunami's most notorious designer
Mr Wednesday
Cavalier
(id: matty12345)
posted 06-25-08 02:07 PM CT (US)     159 / 220       
If you want to score higher than 4.6, yes it is really difficult.

To score over 4.0 is really easy though. So it depends what your aim is. But 4 is pretty easy to achieve in almost every category.

"And Matt is a prolific lurker, watching over the forum from afar in silence, like Batman. He's the president TC needs, and possibly also the one it deserves." - trebuchet king
Kor
Busschof Happertesch
(id: Derfel Cadarn)
posted 06-25-08 02:46 PM CT (US)     160 / 220       
What about SCN Punk? Even older...
Punk was the oldest, yes. Then came DGDN, then came Tsunami, then came Woad. Tsunami was created by DGDN members (Inquizative); Woad was created from scratch. Both sheltered under DGDN's wing for a bit (which was supposed to be about pooling resources but it never really got to more than team leaders talking to each other) and then broke off.

Punk started as pretty much the only team but unfortunately its reputation was built mostly on its age; it released a number of high ranked projects, but as some teams moved away from AoK when EE, AoM etc came and other teams stuck around, Punk was basically stuck in the middle and it failed to win on any market. Woad was the winner on the EE and Empires market, for example; Tsunami for AoM. I've always felt that DGDN suffered the same problem as Punk. This was in part because their leaders weren't too active at designing anymore, with Ex-T and Rodrigo, later cat, not making any scenarios, which is basically a bad example for other members. An active leader is inspiring, and has more authority lecturing inactive members (Surge should know about this ).
Oh yeah, SCN Punk was way old. They were old 4 years ago.
They were also way inactive for ages.
I remember once with Woad (yes this is top secret stuff) we got into the Punk private forum through guessing their pass (which was DeKont, the name of the leader - go figure). We basically read everything they said with great amusement (not that they said much) but the team died before we could exploit our advantage. Curses!
I remember I was "3rd Head" there (DGDN) for about a week. Very, very dramatic team in it's time, lots of coups and heists and politically motivated poisonings.
From what I could see they were a mess, tbh. Loads of restrictive rules etc. At one point I was going to cooperate with one of their members on a one- or two scenario campaign and he got into a massive argument with cat about it, because she didn't like it. Eventually the plan fell through. To me designing is all about fun and community spirit and I really detested that thing with a passion. It sours your relationships with your members and with the rest of the community.
I think everything's calmed down tho. Last time I went there, it was a big love-fest. Which isn't a bad thing by any means.
Unfortunately it seems they calmed down a little too much. The only two topics I saw that were still semi-active were one about cat's cat that died and another where forumers posted pictures. No designing going on it seems. Even the birthday threads appear to have stopped.
I loved Woad. I'm not quite sure if I was a member (if I was, it wasn't for long), but it was a very relaxed team. Kor's my idol; so's Elpea. 3
You were definitely a member, but I believe you were seraph of both AoKH and AoE3H at the time, and so somewhat overworked. This was a bit of a problem with half the members, though. I think we had one of the largest amounts of members also being HG staff ever. Shiva, Kumar Shah, Myth_Pharoah, Dr Lorenzo, Phillistine, etc.

Also, love you too!
Man, WC times...I miss those. Once a Woadie, always a Woadie.
Yes, I remember those days with great fondness. Multiplayer games, spying on other teams, designing, the community forums with some awesome mafia games and pretty decent debates - it was excellent!
but I'm just a burnt-out oldie who can't get within two steps of an editor anymore without suffering a stroke.
Oldie? You're from 2002! You're part of the third wave!

Also, grit your teeth and design. It's really the best way to go about it. I've finished a total conversion mod pack and nine-scenario campaign in relatively little time simply by not worrying about the reception but only about what I think is fun. Sure, there's no 3000 trigger scenarios in the campaign, most of them can be finished in under an hour, but people seem to like them and they complement the modpack. Not everything has to be epic.
I can understand where MW's coming from though. The standards set here with Aok design far excels that found in other heavens. It really poses as a detriment for newer designers.
It's compensated by having a large community, though. Plenty of other heavens had such high standards that there are no campaigns at all with a 5.0, even though there are campaigns there that clearly deserve them. People nitpicked about everything for Empires and EE and always found an excuse to not rate someone else's campaign a perfect 5. For AoK the clearest example of this attitude is Stan/The Conquistador. He was basically a failed designer (his single campaign plagiarised most of the maps from the ES Montezuma campaign, yet he somehow got into Punk) with an attitude. He rated down everything and whined about every tiny detail. Luckily he stopped reviewing.

Kor | The Age of Chivalry is upon us!
Wellent ich gugk, so hindert mich / köstlicher ziere sinder,
Der ich e pflag, da für ich sich / Neur kelber, gaiss, böck, rinder,
Und knospot leut, swarz, hässeleich, / Vast rüssig gen dem winder;
Die geben müt als sackwein vich. / Vor angst slach ich mein kinder
Offt hin hinder.

[This message has been edited by Kor (edited 06-25-2008 @ 02:50 PM).]

Gwame
Squire
posted 06-25-08 03:53 PM CT (US)     161 / 220       
From what I could see they were a mess, tbh. Loads of restrictive rules etc. At one point I was going to cooperate with one of their members on a one- or two scenario campaign and he got into a massive argument with cat about it, because she didn't like it. Eventually the plan fell through. To me designing is all about fun and community spirit and I really detested that thing with a passion. It sours your relationships with your members and with the rest of the community.
Cat was pretty persuasive when it came to describing the DGDN rules. To a lot of us non-DGDN members, it seemed like a high and mighty better than thou team, or at least the rules implied such. No DGDN member could work with any other teams. Scenario designing is just a hobby, not a top secret operation with patents and such. Everything seemed blown out of proportion to me. Like you said, "designing is all about fun and community spirit".

MY NAME IS GWAME I AM AOKH MEMBER SINCE 2004 AND I HAVE MANY POSTS
BEST SIG OF 2008 AND 2ND BEST SIG OF 2009 (SAME SIG LOLOL)
BEST SIG OF 2008
92% of teenagers have moved on to rap music. If you're on of the 8% that still listens to real music, copy this into your signature.
"^`'*-=~+,._.,+~=-*'`^" "Gwame your sig ain't funny nomore." - morgoth bauglir"^`'*-=~+,._.,+~=-*'`^"
Colosseum
Banned
posted 06-25-08 04:04 PM CT (US)     162 / 220       
[EDIT]


No flames or baiting please. - Aro

[This message has been edited by Aro (edited 07-02-2008 @ 01:42 AM).]

Cknchaos
Designer Extraordinaire
posted 06-26-08 01:14 PM CT (US)     163 / 220       
Oldie? You're from 2002! You're part of the third wave!
It's all relative, man! I must brashly admit that I've never been much of a fan of your work, but I've always been amazed by how much of it there is.
It's compensated by having a large community, though
Much of which is inactive might I add. Also, I've come across Stan myself. Not a very pleasent fellow. Was in TS for while.

Tsunami's most notorious designer

[This message has been edited by Cknchaos (edited 06-26-2008 @ 01:17 PM).]

Kor
Busschof Happertesch
(id: Derfel Cadarn)
posted 06-26-08 04:48 PM CT (US)     164 / 220       
Meh, my quality work didn't start until EE. My early work for AoK is far from my favourite, it all gets better from The Principality onwards. Pawns of the Empire and my new AoC scenarios are by far my favourite works. The Warlord Chronicles campaign was mediocre and had a storyline that I can now view only as poor and an affront to the books (though 95% of players said they brought the books to life so at least it wasn't total shit) and my Cortez scenarios were terribly clunky in the dialogue department. Actually I haven't played The Principality in years so perhaps the dialogues there were poor, too, but its gameplay (and Pawns's) was simply revolutionary (and unrivalled).
My most recent AoC scenarios bring the past to life in the best way I can and avoid poor storylines because they're simply retellings of historical events with lively dialogues partly picked from historical sources (like, in The Siege of Prague, Sigismund's exclamation that he'd rather shit in the faces of the Hussites than surrender the Vysehrad castle to him - sort of a strange statement because shitting in someone's face, while odd, is not damaging to the shitter in any way). In other words, there's probably more differences than similarities between my various projects. I have been releasing campaigns since 2000, after all.
Also, I've come across Stan myself. Not a very pleasent fellow. Was in TS for while.
I thought it was Punk? Perhaps it was both. Anyway, he had a column on Punk for a while where he was trying to be like Maddox. It was rather sad.

Kor | The Age of Chivalry is upon us!
Wellent ich gugk, so hindert mich / köstlicher ziere sinder,
Der ich e pflag, da für ich sich / Neur kelber, gaiss, böck, rinder,
Und knospot leut, swarz, hässeleich, / Vast rüssig gen dem winder;
Die geben müt als sackwein vich. / Vor angst slach ich mein kinder
Offt hin hinder.
Lord Basse
MI6 Scenario-Making Machine
posted 06-26-08 06:10 PM CT (US)     165 / 220       
The Principality is for AoK? I can't seem to find it
Good thing nobody cares about design teams anymore.
Nobody?

__[]_________
|||||||||||||||||
The ||||||||||||||||| Hus
OF | [/ \] |¯| [/ \] | ME
______________________________________________________________________________ |__ _ |¯|____|_______________________________________________________________________________
The Relics of Athalën (5.0) | AoK Opus - 95,000+ downloads | StormWind Studios | "I consider the conversion of Basse to be one of the great triumphs of my modding crusade" - Matt LiVecchi
Kor
Busschof Happertesch
(id: Derfel Cadarn)
posted 06-26-08 06:19 PM CT (US)     166 / 220       
Nope, EE. And Pawns of the Empire is for Empires.

Kor | The Age of Chivalry is upon us!
Wellent ich gugk, so hindert mich / köstlicher ziere sinder,
Der ich e pflag, da für ich sich / Neur kelber, gaiss, böck, rinder,
Und knospot leut, swarz, hässeleich, / Vast rüssig gen dem winder;
Die geben müt als sackwein vich. / Vor angst slach ich mein kinder
Offt hin hinder.
Lord Basse
MI6 Scenario-Making Machine
posted 06-26-08 06:20 PM CT (US)     167 / 220       
That explains it. At least I can play the Principality then. Some day

__[]_________
|||||||||||||||||
The ||||||||||||||||| Hus
OF | [/ \] |¯| [/ \] | ME
______________________________________________________________________________ |__ _ |¯|____|_______________________________________________________________________________
The Relics of Athalën (5.0) | AoK Opus - 95,000+ downloads | StormWind Studios | "I consider the conversion of Basse to be one of the great triumphs of my modding crusade" - Matt LiVecchi
Daddy
Squire
(id: RIPMKIV9398 1987)
posted 06-28-08 02:50 AM CT (US)     168 / 220       
...and from SCN Punk came SCX Thug, right?

M U S I C !
Raptor the Good
Squire
posted 06-30-08 05:14 PM CT (US)     169 / 220       
^What a joke.

Man, I miss zyx. And CK.

/// (¬, (¯\ (¯¹ ¯)¯ (¯) )¬,
\\\ ==============
/// AoKH Forumer

Gwame
Squire
posted 06-30-08 07:10 PM CT (US)     170 / 220       
Yeah, CK and his annual (was it annual?) HG Quotes.

MY NAME IS GWAME I AM AOKH MEMBER SINCE 2004 AND I HAVE MANY POSTS
BEST SIG OF 2008 AND 2ND BEST SIG OF 2009 (SAME SIG LOLOL)
BEST SIG OF 2008
92% of teenagers have moved on to rap music. If you're on of the 8% that still listens to real music, copy this into your signature.
"^`'*-=~+,._.,+~=-*'`^" "Gwame your sig ain't funny nomore." - morgoth bauglir"^`'*-=~+,._.,+~=-*'`^"
four hundred babies
Squire
(id: Lord_Fadawah)
posted 06-30-08 07:10 PM CT (US)     171 / 220       
For AoK the clearest example of this attitude is Stan/The Conquistador. He was basically a failed designer (his single campaign plagiarised most of the maps from the ES Montezuma campaign, yet he somehow got into Punk) with an attitude. He rated down everything and whined about every tiny detail. Luckily he stopped reviewing.
Anastasia and I talked about Stan once. I guess he's like the fox who can't get the grapes so he tells everyone else that they're sour. Would you believe that he gave Gyda's Challenge a 4.6?
Daddy
Squire
(id: RIPMKIV9398 1987)
posted 06-30-08 08:54 PM CT (US)     172 / 220       
Honestly, that deserved nothing less than a 4.7

Raptor, what joke?

M U S I C !
Gwame
Squire
posted 06-30-08 10:10 PM CT (US)     173 / 220       
SCX Thug was a joke?

MY NAME IS GWAME I AM AOKH MEMBER SINCE 2004 AND I HAVE MANY POSTS
BEST SIG OF 2008 AND 2ND BEST SIG OF 2009 (SAME SIG LOLOL)
BEST SIG OF 2008
92% of teenagers have moved on to rap music. If you're on of the 8% that still listens to real music, copy this into your signature.
"^`'*-=~+,._.,+~=-*'`^" "Gwame your sig ain't funny nomore." - morgoth bauglir"^`'*-=~+,._.,+~=-*'`^"
Raptor the Good
Squire
posted 07-01-08 09:33 AM CT (US)     174 / 220       
I always thought it was. If it wasn't meant to be, it ended up being that way, I'm pretty sure. Correct me if I'm wrong though...

/// (¬, (¯\ (¯¹ ¯)¯ (¯) )¬,
\\\ ==============
/// AoKH Forumer

[This message has been edited by Raptor the Good (edited 07-01-2008 @ 09:33 AM).]

Gwame
Squire
posted 07-01-08 10:27 AM CT (US)     175 / 220       
I don't know much about them. I know they were before my time, but so were SCN Punk, and I've heard a lot about them, so I guess SCX Thug hasn't left much of a legacy.

MY NAME IS GWAME I AM AOKH MEMBER SINCE 2004 AND I HAVE MANY POSTS
BEST SIG OF 2008 AND 2ND BEST SIG OF 2009 (SAME SIG LOLOL)
BEST SIG OF 2008
92% of teenagers have moved on to rap music. If you're on of the 8% that still listens to real music, copy this into your signature.
"^`'*-=~+,._.,+~=-*'`^" "Gwame your sig ain't funny nomore." - morgoth bauglir"^`'*-=~+,._.,+~=-*'`^"
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