It's back!
Available For Download!
For those of you who have arrived since the last community project, or somehow missed the first two (do you live under a rock? Just asking), Piece by Piece is a project conceived by
When it's your turn, I will email you the file. You will then have four days to design your square. Email me back once you're finished with the new file. Three days will be allocated for me checking your square, fixing it if it doesn't work, and sending the file to the next person. Then it's the next person's turn.
There is
While you're waiting for your turn, why not take a look at the two finished community projects?
Mostly, it's up to you. If you like, you can just make your square some scenery with no triggers. If you have more time available, you can do a mini-game, cut-scene, riddle or anything else that fits into your 25x25 square.
The following grid has been kindly made by Lord Basse:
GENERAL
* If I need to, I will make any further rule changes I think sensible. There is no limitation on this, and my interpretation of the rules is final (though you may argue and persuade me, I can change my mind).
* Please do not change any of the player settings (such as the colour, diplomacy, civilisation, starting age etc etc).
* Please do not change diplomacy of Player 1.
* If you want player to fight a green enemy (for example), change the ownership of the units as needed rather than changing diplomacy. It's neater anyway.
* Please avoid researching technologies. If you believe researching a technology is absolutely necessary for you square, please discuss it with me. Bear in mind that the heroes have their names changed, so technologies researched in your square will not affect them.
TRIGGERS
* Please be considerate with your triggering.
* Please give all your triggers names which mean something.
* Please keep the number of effects in your trigger to a sensible size (for debugging purposes).
*
* At the top of your trigger section is a trigger named “
* If you are using negative effects, please note this in the description box of that trigger. For example “
* Please avoid using “
* Please do your own play-testing. If you send me a broken square I will fix it in whichever way I feel like (and is easiest). This is probably not a good thing for you.
SOUNDS
* I'm flexible on file size, although I strongly encourage you to convert to the more economical .mp3 format.
* If you are using a sound , please make a note of this in the description box of the trigger that plays the sound. For example “
MAP
* Each section of the grid is 25 x 25 squares in size.
* The squares are marked by lines of Dirt_one/Ice. You are responsible for the line described in your 'Activator' trigger.
* The default terrain is grass 1. The default elevation is 1.
AI
* The map will be using an Immobile-units style AI.
* It will be possible to include AI effects in your squares. However, these will probably be limited to chat-detection and random-effects. If you want to include these effects, please advise me of this when your turn to design arrives, and we can work together to amend the script.
* Please contact me via email if you’
All you need to do to take part is sign up here with your email included, taking one of the slots below. I do ask however that if you sign up you treat this as a commitment. I'm absolutely fine with you needing to swap with someone else or dropping out, but please don't disappear off the face of the planet without a word. If this happens, your square will be allocated to the first reserve to post asking for it. So if all the squares are taken, it's still worth signing up as a reserve.
If you don't want to post your email, you can contact me at
Figgy
Mashek
Daftpanzer
Zebra
YoDaI
White Champion
Dark_Reign
Cilibinarii
Madhu
Yes, these are all subjective and don't mean anything. Just my view. None of these were straightforward choices, and there are many other good squares. Please don't hurt me.
[ All_That_Glitters | Pretty_Town_Contest | Other_AoK_Designs | AoE_Designs ]
Member of Stormwind Studios
[This message has been edited by Julius999 (edited 05-16-2009 @ 03:25 PM).]