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Scenario Design and Discussion
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Age of Kings Heaven » Forums » Scenario Design and Discussion

  Topic Originator Replies Last Updated
[ ] Sticky: UP 1.5 Effects & How to use them in Maps
Page 1 · 4 5 6
186
[ ] Sticky: The Designer's Tavern IV - Ask questions and discuss scenario design!
Page 1 · 10 · 20 · 30 · 40 · 44 45 46
1611
[ ] Sticky: Scenario Design FAQ: LOOK HERE BEFORE POSTING!
Page 1 · 10 · 20 · 30 · 36 37 38
1319
[ ] Sticky: The Exchequer: Review Requests, Guidelines, and Tutorials
Page 1 · 10 · 20 · 24 25 26
890
[ ] Sticky: The Forge III: Works-in-Progress and Completed Projects
Page 1 2 3
82
[ ] Sticky: Steam Workshop: You help us, help you, help us all
Page 1 2 3 4
142
[ ] Pretty Town Contest 2019 - Sign up now!
Page 1 2 3
79
[ ] Change stats of newly created unit 2
[ ] AOE2 Definitive Edition 32
[ ] Triggers: create building after another building has been destroyed 14
[ ] Upgrading renamed units 2
[ ] This website is dying everyday more!.. :-(
Page 1 2 3 4
113
[ ] Getting immobile AI to stay put when under attack 3
[ ] Project: Minato, the tales of the emperor 13
[ ] Fantasy Scenario Contest 2019
Page 1 2 3
76
[ ] The Playthrough Thread
Page 1 · 10 · 23 24 25
845
[ ] How to have different style buildings for a civ? 3
[ ] Rise of Rome to The Conquerors scenario converter 1
[ ] Remove Relics 5
[ ] Project: Divine Intervention v2.0 4
[ ] Your works of art.
Page 1 · 10 · 20 · 30 · 40 · 50 · 60 · 70 · 83 84 85
2962
[ ] Campaigns with slides, .json 0
[ ] Alaric 2 & 3 vs Trigger Studio 2
[ ] Repair scenario 4
[ ] Removing objectives 2
[ ] Allied Towncenters at same side 0
[ ] Unit type/object group trigger condition 3
[ ] From Imp Age back to Dark Age 0
[ ] Project: DOOM 8
[ ] 2019 Contests 38
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