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Mod Design and Discussion
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Age of Kings Heaven » Forums » Mod Design and Discussion

  Topic Originator Replies Last Updated
[ ] Teuton Tech Tree modyfing [.dat] 2
[ ] Heroes Mod + 1000 pop limit? 5
[ ] new and how do i get a pic out of wings? 5
[ ] If I have to rotate another damn pine tree... 7
[ ] Unlocking Terrains 19
[X] In need of Help from an experienced Data-editer 3
[ ] Problem with AGE 5
[ ] Need a little help.. 5
[ ] Auto-Attack Behavior for Monks 1
[ ] Project Announcement: War Of Darkness Expansion 18
[ ] New terrains modpack 19
[ ] Intresting things in language.dll, New hero unit possibilities? 13
[ ] Start-up screens 0
[ ] Modding: Making a new unit 7
[ ] Renaming units 2
[ ] Population bug in Genied 2.3 2
[ ] Using Mod Workshop and NSIS to install a mod 2
[ ] technological tree change 0
[ ] new civilization ? 6
[ ] What's the link between the SLP(in graphics.drs) and .DAT or language.dll? 4
[ ] How to make units trainable with GeniEd2 Enhanced 6
[ ] Genied 8
[ ] help modding 2
[ ] Total Conversion Mods 4
[ ] Search a simple Mod for Age of Kings 2
[ ] Post-Imperial Age + Technologies 0
[ ] Mod idea. Also some questions related with GeniEd2 Enhanced (Latest version) 4
[ ] mod-pack says i need to install age of kings 10
[ ] ADVICE: Ai built the old wall in place of the new wall 0
[X] Making own Units with AGE 11
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