<LAND_GENERATION>
create_land
{
terrain_type DIRT
other_zone_avoidance_distance 12
zone 10
base_size 8
right_border 15
left_border 15
top_border 0
bottom_border 0
land_position 50 0
land_percent 50
}
create_land
{
terrain_type ICE
other_zone_avoidance_distance 1
zone 20
land_position 50 99
land_percent 50
right_border 40
left_border 40
top_border 0
bottom_border 0
}
The Dirt avoids the Ice
<LAND_GENERATION>
create_land
{
terrain_type DIRT
other_zone_avoidance_distance 12
zone 10
right_border 15
left_border 50
top_border 0
bottom_border 0
land_percent 100
}
create_land
{
terrain_type ICE
other_zone_avoidance_distance 1
zone 20
right_border 40
left_border 40
top_border 0
bottom_border 0
}
Again, but this time actual code from a map I was trying to make (
<LAND_GENERATION>
create_land
{
terrain_type DIRT
other_zone_avoidance_distance 12
zone 10
right_border 15
left_border 50
top_border 0
bottom_border 50
land_percent 30
}
create_land
{
terrain_type DIRT
other_zone_avoidance_distance 12
zone 10
right_border 15
left_border 50
top_border 50
bottom_border 0
land_percent 30
}
create_land
{
terrain_type ICE
other_zone_avoidance_distance 1
zone 20
right_border 40
left_border 40
top_border 50
bottom_border 0
}
create_land
{
terrain_type ICE
other_zone_avoidance_distance 1
zone 20
right_border 40
left_border 40
top_border 0
bottom_border 50
}
Its maddening. I can't get rid of that extra space >
USA
katsup or mustard
[This message has been edited by local boi (edited 06-23-2018 @ 00:55 AM).]