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General and Strategy Discussion
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Age of Kings Heaven » Forums » General and Strategy Discussion » are mass-paladin armies often most effective against AI b/c AI doesn't know how to counter
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Topic Subject:are mass-paladin armies often most effective against AI b/c AI doesn't know how to counter
Simfish
Squire
posted 11-18-18 11:10 AM CT (US)         
also curious how this generalizes to other games.

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MawBTS
I ONCE PUT AN ENTIRE ORANGE INTO MY MOUTH
(id: Bart Pimpson)
posted 11-18-18 02:46 PM CT (US)     1 / 2       
Which AI? There are many.

The default AI makes a "mixed" army of a lot of different units, which is vulnerable to an army of one strong unit. Against 60 paladins you need 100 halberdiers, not 15 halberdiers, 15 skirmishers, 15 arbalests, 15 light cavalry, etc.

The AI also seems to struggle against "TC bombing", which is something paladins are good at.

Welcome back BTW. I keep seeing your stuff on Quora.
Kataphraktoi
Squire
posted 11-19-18 04:38 PM CT (US)     2 / 2       
Mass ranged units or castles are pretty good against AI. Since most AI uses piecemeal engagement tactics a huge mass of range units can cut down everything as it approaches. Paladins are good for smashing town centers quickly but I find they do get eaten up and worn down if just left to their own devices. They need to be managed and deployed in favorable situations.

When an AI comes along that can put up a stiff fight like barbarian, I like to hold its attention at the front with an attrition war with dozens of military buildings, then get stables in behind or to its side, and stream light cavs into its economy everywhere. The AI will collapse for sure after being hammered like this for a bit.

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