I've done it!!!!! I figured it out! (this takes about 40 triggers though!)
STEPS TO "EAT":
PRE-STEP:Give hero 6 food to begin with
1:First make a Gaia market near a town that the hero has to go through before anything,
2:Make 3 triggers label them like EAT1, EAT2, EAT3
3:Make EAT2 and EAT3 starting off
4:Have EAT1 activate EAT2 and EAT3
5:Set condition for EAT1 to be a timer of 250
6:Set effect for EAT1 to tribute 2 food to other player
7: Do this with the EAT2 and EAT3
8:On EAT3 also set it to activate a new trigger (step9)and make it show a message like: "You have no food left better buy some soon!"
9:Create a trigger named DEATH and set it off
10:Set condition for DEATH to timer for about 250
11:Set the effects to kill hero
12:Create 2 more triggers labeled: TAVERN and END DEATH (be sure to set these to off)
13:Set another effect for DEATH to activate END DEATH
14:Set END DEATH with a condition of accumulate food:10 with an effect that says to deactivate DEATH
15:Create a trigger that says if Player2 has 100 gold then tribute 50 back to Player1 (This will mean that you must pay them 100 gold since they give you back change you will really only have paid fifty!)Label it: CHANGE
16:Make CHANGE activate TAVERN
17:For however many markets their are, make a trigger for it. Label these: PICKING UP FOOD1, PICKING UP FOOD2 and so on
18:Have TAVERN activate all your PICKING UP FOOD triggers and then make a message like: "Thanks for your business! Just come to the nearest market to pick up your goods!"
19:Make the PICKING UP FOOD triggers have an object-in-area trigger right by the market and an effect that tributes 6 food from your wealthiest player to player1. Also make it re-acctivate EAT1 (Thus starting the whole process over!!!)
20:Make a trigger thats labeled STOP COLLECTING FOOD and make it de-activate all PICKING UP FOOD triggers once you have 6 food
21:Make 1 more trigger called CHANGE2, make it activated by CHANGE. Conditon should be a timer of 2 and effects will be to tribute gold to wealthiest player. (Otherwise the whole it will always have 50 gold!)
Make sure that all are set to off except for EAT1 (which triggers all the rest) Be sure to test it many times to make sure it works. (I HAVE done this and it works! I have a scenario 3 times better than AOK Punk Demo and will release it when I make it into a campaign. For anyone who wants to test it to see what I have done with my food triggers, should e-mail me at tspear@flash.net) MAKE SURE THAT THE PLAYER THAT IS BEING TRIBUTED THE GOLD IS NOT TRADING WITH OTHER PLAYERS!!! Any questions?
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Let me tell you about the feudal pyramid...
[This message has been edited by Lord DavenShire (edited 12-16-99).][This message has been edited by Lord DavenShire (edited 12-16-99).]