I am a beginner in creating scenarios, now working on a setting loosely based on Lord of the Ring, the battle at Helms Deep. Now, when I test and play the scenario I want the computer to recive reinforcements once it has destroyed a structure. For this I have tried 'Destroy object' and 'Change Ownership', Source player "Gaia" and target player "player 2" (computer). The problem is that as soon as these troops comes within sight of one of my structures the ownership immedietly chages once again (to player 1, or the human player). How does one prevent this?
Would it be easier to use the 'create object' instead?
It's about 30 units that i want to add here.
Would it be easier to use the 'create object' instead?
It's about 30 units that i want to add here.
Once more thing, I've understod that changing the names of the heroes is not very easy, but if someone could give me a good hint here, it'd be appreciated (after all I'd rather have Gandalf called Gandalf, not 'Friar tuck').
Cheers, ------------------
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-Life'd be easier if death wasn't so hard.
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