I alos posted this over on the main forum...I was looking through the AI scripting documentation, and I was wondering if you would release an example scenario(it could even be from an existing campaign mission like the first William Wallace one) with a custom script and with triggers so we can see how all this works. The scripting documentation is good, but I would like to see an actual AI script and scenario that is functional. Also, is it possible to set up a campaign like the ones that were sent with the game(with the histories and related graphics) in between the scenarios?
I agree this would make learning how to write scripts much easier. There will definitely be examples available for download and we are in the process of hashing out the details.
AgesofKings1984 Squire
posted 09-30-99 05:37 PM
CT (US)
2 / 3
You see Angels, here is ES, who would have answered my important question if you hadn't deleted my thread.
------------------ "And you make believe, that nothing is wrong untill you're crying....... And you make believe, that life is so long untill you're dying."...... "You thing that everyone's the same. Well, I don't think, that anyone's like you."-LB
"It is better to smoke a cigarette yourself, rather than inhale the smoke of another's"-Me