I want some info on sn-special-attack-type1 It should make the ai attack with priorities, for example go after the villagers, or attack directly the town center. Anyway, it's useful.
When I myself tried to use it, I found that it requires as parameter some MASTER ID numbers ( just a name of a unit or building does not work.) Does anyone know these ID numbers?
ps I noticed that this strategic number is not used in any of the custom ai scripts in the blacksmith. Does this mean that that strategic number does not work?
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Bingmann Squire
posted 01-28-00 09:46 AM
CT (US)
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I tried using all of the different target strategic numbers, and I didn't see any difference in behavior. My conclusion is that these strategic numbers are no longer used. (These same strategic numbers appeared in AoE, so they are probably just left over from that.)