I was thinking of a way to make a monk that cant convert and remembered that there was a way to make a untit with already damaged health(e.g. 20/100) well could you create a monk that starts wiht 0% faith?
------------------ "Happiness is not a fish that you can catch"
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Replies:
Demolition Ship Captain Squire
posted 02-10-00 07:34 PM
CT (US)
1 / 6
it's a little complex
1) have a nearby unit WALLED IN 2) have a trigger make the monk convert the unit 3) have it so that when the unit's converted... the converted unit and pallisades around it will disappear 4) think of an idea to use with a monk that starts out with 0% faith
------------------ The captain always goes up(or down) with the ship!
NoBoDySpEcIaL Squire
posted 02-10-00 07:47 PM
CT (US)
2 / 6
how do u have a pre-damaged unit?
and does everyone hate me? No one replies to my posts...
HARP00N Inactive
posted 02-10-00 08:36 PM
CT (US)
3 / 6
nobodyspecial, people are more intrested in bragging about their new campaigns or asking Sandy what hte meaning of life is than awnsering any questions
The Avatar Squire
posted 02-10-00 08:42 PM
CT (US)
4 / 6
The reason I want a monk that can't convert is becuase I'm makeing a RPG and I want to have mage that can cast spells and I don't want it converting my heros.
------------------ "Happiness is not a fish that you can catch"
BINGFA Squire
posted 02-10-00 10:03 PM
CT (US)
5 / 6
So you want a monk that never converts?
nobody: similar to Demos example below...you have to injure him then save him with triggers.. it is ugly process..hard to get right....
The Avatar Squire
posted 02-10-00 10:09 PM
CT (US)
6 / 6
exactly
------------------ "Happiness is not a fish that you can catch"