Fireball, that wasn't the idea at all. I wasn't going for a start-with-a-gigantic-army-then-kill-the-computer's-equally-gigantic-army type of campaign at all. It's more of an rpg, taking place right around the beginning of the rebellion against zetegenia and seperate from the video game's story line. The player control a small party of rebels led by Lans that were originally supposed to meet a defecting Zenobian general(haven't thought of a name yet) in a hidden castle on the fringes of the empire and escort him safely to a meeting of the rebel leaders somewhere in the Kastolian sea, but when you arrive at the castle you see everything in flames, and a dying soldier tells you that a traitor told Zetegenia of the location of the castle. A Zetegenian assault force came, killed everyone and captured the general, taking him to the city of Malano. Since the general is, naturally, essential to the rebellion, the player has to somehow sneak into Malano and free the general, get out of the empire, and then complete their original mission of getting to the rebel fortress in the Kastolian sea. Of course, this storyline isn't mentioned anywhere in the official Ogre Battle saga, but it sounds kinda interesting, huh?
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what's a signature?