Now, any tips on what I should watch out for when making a RPG??? I'm aiming for Creativy, Story and Map Design (the ones I find the easiest)... But Balance and Playability are quite difficult to tune in on. Do I need AI files (other than Immobile and AngryBrother?) and tough hero units...
It'll envolve a small island (cause I'd be much too frightened to make a giant map) where two warlords have devasted the countryside as well as themselves... You are the son of the Hunter (one of the warlords) and you must avenge his death... But have way through you come face to face with a new enemy, betrayal and even darker and more sinister plot than at the beginning...
-=Wildfire Games=-_{The Last Alliance}
------- Senior Game Designer, Lead Level Designer --------
Contact me: elfthehunter@tla.wildfiregames.com