ok, i got an upcoming RPG, and i need 3 different AIs... (although i might need more in the later stages)
1. an AI that does NOTHING, even if a farm is next to the AI's villager, it won't farm it until i task the villager...(and must keep military units still too!)
2. an AI for military units... military units will stay in the immediate area but WILL move around and attack... will NOT move further then 2-3 squares from where i put it (IE, all military units set on *defensive*)
3. an AI for a city... villagers will work, will rebuild farms... BUT, will not rebuild anything but farms... it's military units remain stationary no matter what...
any help is appreciated and you will get credit for making the AI, do not claim that you made it if you didn't... i don't want any problems
THANKS! ------------------
I used to be a Demolition Ship Captain, i got fired for blowing up an allied ship!
ICQ:66220174
AIM: DemolitionShip