Review on "VNS-CHRIS AI"
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Rating VNS_CHRIS
"The new Challenger written in 36h"
In Fact this is an Ai boosted till late Castle with 3100 Food, 2400 Wood and 50 Gold
(Minimum) - and you can copy it together from several AI`s in 36h - so what ?
(for details see List below)
Technically it offers nothing.
Nothing Complex, no Details - simply nothing (i have seen 11 year old Kids doing better)
The Attack System is as simple as this Guys Mind, it is not even optimized, as the Author really
did not spend any thoughts about it.
No need to tell that this AI would never be able to beat the AI`s the Author mentioned in his
description without any Resource Cheating.
I recommend to remove all "cc-add" commands from this AI for a fair AI vs AI Battle.
rating:
0.5
In Words:
"standart Crap available at every Corner copied together from several AI`s cheating excessively"
Give up scripting,
DOKTOR MABUSE
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LIST OF CHEATS FOUND IN "VNS_CHRIS"
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- 300 Food and 200 Wood at Hard or Hardest Difficulty after 21 Villager.
(that is also written in the "Readme")
- 150 Wood after clicking FEUDAL (at any difficulty)
- 100 Food 100 wood after clicking "double-bit-axe" (at any difficulty)
- 100 Food 100 wood after clicking "wheel-barrow" (at any difficulty)
- then it cheats after Villager 32: (on hard or hardest)
300 Food 200 Wood 50 Gold
- 100 Food 100 Wood after clicking "Horse-Collar" (at any difficulty)
- 100 Food 100 Wood after clicking "gold-mining" (at any difficulty)
- 100 Food 100 Wood after clicking "scale-mail" (at any difficulty)
- 100 Food 100 Wood after clicking "forging" (at any difficulty)
- 100 Food 100 Wood after clicking "Hand-cart" (at any difficulty)
- 100 Food 100 Wood after clicking "squires" (at any difficulty)
- 100 Food 100 Wood after clicking "bow-saw" (at any difficulty)
- 100 Food 100 Wood after clicking "heavy-plow" (at any difficulty)
- 100 Food 100 Wood after clicking "fletching" (at any difficulty)
- 100 Food 100 Wood after clicking "chain-mail" (at any difficulty)
- 100 Food 100 Wood after clicking "iron-casting" (at any difficulty)
- 100 Food 100 Wood after clicking "bodkin-arrow" (at any difficulty)
- 100 Food 100 Wood after clicking "man at arms" (at any difficulty)
- 100 Food 100 Wood after clicking "long-sword" (at any difficulty)
- 100 Food 100 Wood after clicking "pikeman" (at any difficulty)
- 100 Food 100 Wood for every ARCHERY-RANGE build during the Game
(at any difficulty).. Minimum is 4x
- 100 Food 100 Wood for every MONK build during the Game (at any difficulty)
...Minimum is 4x
(this List may not be complete *rofl*)
Altogether: 3100 Food (with minimum 4Ranges build and 4 Monks but is is likely that it get more because a few Monks will be killed for sure)
2400 Wood (with minimum 4Ranges build and 4 Monks but it is likely that it get more)
50 Gold
Together: 5550 Resources MINIMUM - what is this ? A non-cheating File ?
And this is WITHOUT the STANDART ES-CHEAT 500 from all resouce every AGE at HARDEST.
(So at HARDEST add another 8000 Resources added - but thats Standart)
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Comment:
First of all i want to tell you that i am proud that my AI was scripted within many Hours, Days over Months
growing better and better with the Time. Everybody knows that a good AI needs much Time to get to a well
developed Level.
Your AI is the opposite of this. It is copied together from other AI`s and pepped up with heavy Cheating
within 36h. The worst Thing is that you state here that you do not cheat and that you are a "new challenger".
This Script offers nothing but the simplest BuildUp, since you cheat over 5550 Resources altogether
(see below for details), there is nothing in the Script that make me say: It is good.
It is plain and cheating.
Secondly, there are two basic Levels of AI`s:
resource-Cheating AI`s and NON-resource-Cheating Scripts.
Scripts that resource-Cheating are mostly written by Beginners who not know what to do,
or simply skilless Individuals who are not able to get into dephts of Scripting and AOK.
In some rare Cases they are scripted to play VS_HUMANS ONLY, but anyway it is better to
keep the cheating as low as possible - or the intention is to give extra Difficulty.
What these Scripts have as a logical Consequence that you cannot compare them with any non-cheating AI
because they would be anyway disqualified by every Jury - and in the End the AI with the Higher Cheating will
always win - - since a good AI is mainly depending on a good Economy. BuildUp
and all the other Things depends on the Resources your Economy can afford - and will also influence Economy.
(I am talking here mainly of Resource-Cheats, Strategical-Cheating may be okay, but for a Tournamental-Script, which
should be compared with other AI`s it may be at the wrong Place also)