Yeah, as subject says. I'm making a multiplayer RPG, and it's still in very beginning. But I just wanted somehow only one person to host it, also me. And it should be something like killing right unit so scenario starts, killing wrong, scenario doesn't start. With starting I mean creating the decided heros in rpg. Just examples.
I have figured out some ways to do it from destroying a certain wall or moving guys to right spot.. the last one sounds hopeful. Maybe creating a series of movements to start it would work..
I need other ideas if anyone has, and an idea that are unbreakable, please.
Don't ask why I need this..
Any angels change subject if it sounds bad.
[This message has been edited by Lunartic (edited 03-03-2004 @ 09:31 AM).]
Author
Replies:
Shadow667 Squire
posted 03-03-04 02:47 PM
CT (US)
1 / 4
What are you talking about?...I don't get it... Mutiplayer RPG...Start...killing wrong...what?
Explain a bit better then I may be able to respond with an answer or whatever you want.
Shadow667 - A Scenario and Mod Creator ~~~~~~~~~~~~~~~~~~~~~~~~~~~ The Skirmish v2 - Released. See Blacksmith. ~~~~~~~~~~~~~~~~~~~~~~~~~~~ Questions? Comments? Suggestions? Complaints? Email: MadKowa@gmail.com
Arkanzor Squire
posted 03-03-04 02:59 PM
CT (US)
2 / 4
I think he means making it so only HE can host it (or one of his friends).
The only way I can think of is the host having to do something to start the scenario, such as click a pavilion then click a tree, then delete a wall section. Something like that.
However, anything like this is easily got around by the host just looking at the triggers.
Also, I don't know why you would want this?
Derek the dark Squire
posted 03-03-04 03:13 PM
CT (US)
3 / 4
what about a bunch of blank trigs with those trigs in it to make it harder for ppl.I saw this one on the net which had all the trigs blanked out!!!!it was called somthing like dinoland or somthing..
four hundred babies Squire
(id: Lord_Fadawah)
posted 03-04-04 03:43 AM
CT (US)
4 / 4
Try using a trigger where only the player who selects the far-left pavilion can host it. Just be aware that the only person who's mouse clicks are recorded by triggers is player 1.