i set the AI of the computer player to adv. immobile units AI but when I test, the villigers dont stay put and the monks go looking for the relics, how can i fix this without deleting monks and villies???? PLZ help
PS. this is an RPG map if it matters.
Author
Replies:
Hussarknight Seraph Emeritus
posted 02-15-06 02:32 PM
CT (US)
1 / 3
Have you got the "advanced immobile units.per"fiel in your AI folder? If not, put it there.
Hussarknight
TomBombidil Squire
posted 02-15-06 02:35 PM
CT (US)
2 / 3
OMG i cnt believe it was that simple i looked in my folder and that .per file is the only one missing of like 35 AI files... trying now thx
WizardBoy Squire
posted 02-15-06 02:50 PM
CT (US)
3 / 3
It seems you have a lot of AI there :P TomBombidil!
(_(_(_ World of Warcraft _)_)_) (_(_(_(_(_( = [|]Level: 85 Pierce [|] = )_)_)_)_)_) (_(_(_(_(_(_(_(_( = [|] Class: Warrior[|] = )_)_)_)_)_)_)_)_) (_(_(_(_(_(_(_(_( = [|]Race: Human [|] = )_)_)_)_)_)_)_)_) (_(_(_( = WizardBoy: | Proud member of AOK = Click to add population = )_)_)_)