Using DiGiTs' AoK-TS it would be possible to change some terrain types, by others. If we change some elevated land-terrain, with water-terrain then we can get water with elevations.
Has this been used by any scenario?
------------------------ Two possible uses can be:
* Waves at sea. Ships can sail these elevations, and WarShips can get attack bonus at higher levels.
* Rivers that ascend , or descend the elevations. Ships can also sail these elevations. It can be used to reach inaccessible places on foot, by sailing in a transport ship to the top.
------------------------ It's a bit hard making these "water" changes with AoKts. Perhaps adding to AoKts a "Search" function, in the Map/Terrain tab, for elevations or Terrain types, could help a little.
Author
Replies:
Colosseum Banned
posted 05-30-06 00:55 AM
CT (US)
1 / 7
I think you could do it by placing and removing Bridge Middle sections. I've never used it though, so not sure.
newIdea Illuminator
posted 05-30-06 01:46 AM
CT (US)
2 / 7
Quote:
I think you could do it by placing and removing Bridge Middle sections. I've never used it though, so not sure.
Yes but then the water is walkable, and boat's can't travel on it.
@iberico Yes, I've seen this used many times by various people, including myself and no lIver(showed me). I usually use it for "shoreless" water techniques, but I do use this for waterfalls and of other things. It's a very nice effect. Glad you found it as well.
Quote:
Has this been used by any scenario?
The effect is a bit too new to be seen in any current projects, but I'm sure that there will be some projects with this in the future.
Quote:
It's a bit hard making these "water" changes with AoKts
I actually have a fairly simple technique for doing this that cuts way down on design time. I've never shared it before, but I am planning to include it in my Tsu Article.