Hey guys, yesterday I was doing some experimenting in the editor to try and achieve some interior like environments as I had considered doing a campaign based on a book which featured a lot of scenes inside palaces/castles. After a lot of trial and error I came up with this, by map copying various buildings to create the walls and doors:
I realize its not perfect, as there are things such as moss etc which shouldn't be there. But I tried to spruce it up with things like the Relics as ornaments, the Torches, and the banners from Renaissance and also used AoKTS to place Rugs very close together to create a carpet of sorts, and in the end I thought it looked alright. I hope some of you find this useful, and feel free to use it.
So anyway, I was wandering if anyone else had any tricks to doing Interior environments that they would like to share? Perhaps something that uses the European building sets?
I can understand if people would like to keep their tricks to themselves, but perhaps there are some campaigns already released featuring similar tricks that you could describe?
If anyone could help, it would be much appreciated.
I realize its not perfect, as there are things such as moss etc which shouldn't be there. But I tried to spruce it up with things like the Relics as ornaments, the Torches, and the banners from Renaissance and also used AoKTS to place Rugs very close together to create a carpet of sorts, and in the end I thought it looked alright. I hope some of you find this useful, and feel free to use it.
So anyway, I was wandering if anyone else had any tricks to doing Interior environments that they would like to share? Perhaps something that uses the European building sets?
I can understand if people would like to keep their tricks to themselves, but perhaps there are some campaigns already released featuring similar tricks that you could describe?
If anyone could help, it would be much appreciated.
[This message has been edited by thepunkguy (edited 05-10-2007 @ 04:09 PM).]