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Age of Kings Heaven » Forums » Scenario Design and Discussion » Appearing of enemy forces in the middle of the campaign.
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Topic Subject:Appearing of enemy forces in the middle of the campaign.
Syed Anwar
Squire
posted 07-16-08 01:11 AM CT (US)         
I already had posted this thread once but I was unable to get a satisfying answer.The problem is that in the middle of a campaign when a certain character of enemy is killed an enemy force of 20 heavy camels 20 bombard cannons and 20 rams should appear and attack my city.Now how should I make triggers of their appearing and attacking.my city and they should be round about 60 in total, not infinite.

[This message has been edited by Syed Anwar (edited 07-16-2008 @ 01:20 AM).]

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Crazedmaniac
Squire
posted 07-16-08 01:58 AM CT (US)     1 / 1       
Trigger 0: On/No loop
Condition 1: Destroy Object (Select your person)
Effect 1: activate Trigger 1
Effect 2: activate Trigger 2
Effect 3: activate Trigger 3

Trigger 1: Off/Loop
Condition 1: Own fewer objects (20 objects, rams)
Effect 1: Create Object (Gaia, ram)
Effect 2: Task Object (Gaia, ram, your location)
Effect 3: Change Ownership (Gaia to P2)

Trigger 2: Off/loop
Condition 1: Own fewer objects (20 objects, Heavy camels)
Effect 1: Create Object (Gaia, heavy camels)
Effect 2: Task Object (Gaia, heavy camels, your location)
Effect 3: Change Ownership (Gaia to P2)

Trigger 3: Off/loop
Condition 1: Own fewer objects (20 objects, Bombard Cannons)
Effect 1: Create Object (Gaia, Bombard Cannons)
Effect 2: Task Object (Gaia, Bombard Cannons, your location)
Effect 3: Change Ownership (Gaia to P2)


Try that. I assume your enemy is Player 2, if not, just change it to whatever.

CRAZEDMANIAC
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[This message has been edited by Crazedmaniac (edited 07-16-2008 @ 02:00 AM).]

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