okay thanks
yeah ive been putting the units in the reg editor then changing them to be in the units
also i think the number 256 refers to bj's invisable tile trick where 256 units in one square will make it an invisable tile? not sure
Ive done everything like you guys have said, they are normal units, placed in editor, then changed. could messing up where they are placed do it? (like if i messed up the garrision id number and placed them in a tree)
i have eighteen wagons (all civs) and six players that all get different starting units inside ranging from three to i think eight.. also two carts with 3 villagers and 3-4 buildings
Also because in my map you will only get one of the eighteen wagons Ill have to remove them, any tips on removing mass units? would putting them in one tile help? Or should I space the 17*6*4 408 unit deaths over a few seconds or should I do both?
Another Question, does converting the transport unit(using the area) change the units inside?
"i keep my female villagers either garrisoned in the town center or pickin' berries where they belong"[This message has been edited by Donnieboy (edited 03-10-2009 @ 09:37 PM).]