First of all, welcome to my first thread, and thank you if you are about to try the scenarios below.
The scenario were initially in French but I translated them for you.
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My first work was on the attack of Minas Tirith by the Sauron's forces:
8 Human Players map : 5 Attackers / 3 Defenders
Description of the triggered scenario:
I) - 5 Attackers settle a camp near Osgiliath in ruins (that some Gondor's soldiers will try to defend heroically) when a huge amount of soldiers arrives from mordor's roads and are distributed to attackers as ships arrives by the Pelenor river.
- attackers can reach, independly from each other, defenders setllements in the other side of the river in order to capture the town in different parts (North/South/Center of Osgiliath, that was very long to make it works perfectly) So a rush strategy is very useful here.
II) - When that's done, the amount of initial soldiers is not enough to attack Minas Tirith, so attackers have quickly to develop an army because at this time Gondor has better troops than the attackers have. So denfenders can try to come out the city as it was done by Faramir in the film ^^
- When one of the five access of minas Tirith is violated, the rohan army arrive arrive from the south. The cavalry is distributed to defenders
III) - When the gates are broken deeper in the city (near the top), Aragorn Legolas and Gimli arrive by boat in the river, and a dialogue explain that the Dead Army won't come beacuse the number of troops would have crashed the game.
- At this stage defenders can try an ultimate strategy to crush the ennemi thanks to the skills of the 3 heroes, but the game will end by a cinematic if Denethor is killed.
Particularities:
No trebuchet for attackers neither canons
No trade for attackers (the challenge is that they have to win the game with the gold that is distributed in Osgiliath)
------ An over view of the map at start: ------
[JPEG, (288.56 KB)]
------ Theoden army arriving ------
[JPEG, (589.70 KB)]
------ Osgiliath in ruins ------
[JPEG, (601.61 KB)]
Link to the scenario files.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The other work I'm doing "End of the community on the shores of Pelennor" is about the community of the ring, it's really not the same kind of scenario than the precedent :
I will not detail this one (I'm sure some people already know this scene directly inspired by the film), like that you will not be spoiled.
------ But, where is Frodo? ------
[JPEG, (425.22 KB)]
Link to the scenario files.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The last one "From Mordor to Osgiliath" is a work that looks like a RPG but his aim is to be multiplayable with 5 humans.
Each player controls a king that are corrupted by rings and have the mission to prepare army to conquer minas Tirith trough Osgiliath: This scenario deals with this preparation.
Large map with villages, bandits that provide quests for each player and the big city of Osgiliath on border as the ultimate goal.
I'm waiting to learn better skills in RPG designing to finish this map.
Map Design: 40%
Triggers: 1%
------ ------
[JPEG, (253.15 KB)]
I would appreciate your comments but I'm not doing this thread for me I hope you will enjoy the scenarios as me and my friends do
And please, a last thing: Be indulgent with my English ^^
(Tell me if I'm wrong somewhere)
will69.
EDIT : Minas Tirith is uploaded. Shores of Pelinor is submitted.
The scenario were initially in French but I translated them for you.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
My first work was on the attack of Minas Tirith by the Sauron's forces:
8 Human Players map : 5 Attackers / 3 Defenders
Description of the triggered scenario:
I) - 5 Attackers settle a camp near Osgiliath in ruins (that some Gondor's soldiers will try to defend heroically) when a huge amount of soldiers arrives from mordor's roads and are distributed to attackers as ships arrives by the Pelenor river.
- attackers can reach, independly from each other, defenders setllements in the other side of the river in order to capture the town in different parts (North/South/Center of Osgiliath, that was very long to make it works perfectly
II) - When that's done, the amount of initial soldiers is not enough to attack Minas Tirith, so attackers have quickly to develop an army because at this time Gondor has better troops than the attackers have. So denfenders can try to come out the city as it was done by Faramir in the film ^^
- When one of the five access of minas Tirith is violated, the rohan army arrive arrive from the south. The cavalry is distributed to defenders
III) - When the gates are broken deeper in the city (near the top), Aragorn Legolas and Gimli arrive by boat in the river, and a dialogue explain that the Dead Army won't come beacuse the number of troops would have crashed the game.
- At this stage defenders can try an ultimate strategy to crush the ennemi thanks to the skills of the 3 heroes, but the game will end by a cinematic if Denethor is killed.
Particularities:
No trebuchet for attackers neither canons
No trade for attackers (the challenge is that they have to win the game with the gold that is distributed in Osgiliath)
------ An over view of the map at start: ------
------ Theoden army arriving ------
------ Osgiliath in ruins ------
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The other work I'm doing "End of the community on the shores of Pelennor" is about the community of the ring, it's really not the same kind of scenario than the precedent :
I will not detail this one (I'm sure some people already know this scene directly inspired by the film), like that you will not be spoiled.
------ But, where is Frodo? ------
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The last one "From Mordor to Osgiliath" is a work that looks like a RPG but his aim is to be multiplayable with 5 humans.
Each player controls a king that are corrupted by rings and have the mission to prepare army to conquer minas Tirith trough Osgiliath: This scenario deals with this preparation.
Large map with villages, bandits that provide quests for each player and the big city of Osgiliath on border as the ultimate goal.
I'm waiting to learn better skills in RPG designing to finish this map.
Map Design: 40%
Triggers: 1%
------ ------
I would appreciate your comments but I'm not doing this thread for me I hope you will enjoy the scenarios as me and my friends do
And please, a last thing: Be indulgent with my English ^^
(Tell me if I'm wrong somewhere)
will69.
EDIT : Minas Tirith is uploaded. Shores of Pelinor is submitted.
[This message has been edited by will69 (edited 04-18-2009 @ 12:59 PM).]