Update: The challenge still stands! :O
I am trying to create a scenario where player 1 is allowed to build a wonder in one part of the map, but if they build it elsewhere, it will be destroyed. I have attempted to get this to work with many different combinations, the combination below is just what I consider to be my best attempt. This idea is based off of FAQ #89.
In order to do this, I created triggers in the following form:
Trigger 0
starting state - On / looping - On
Condition 0: Objects in area (checks if the wonder is built in the correct area)
Effect 0: Deactivate trigger 1
Trigger 1
starting state - On / looping - Off
Effect 0: Kill objects in area (kills all wonders on the map)
Trigger 2
starting state - On / looping - On
Effect 0: Activate trigger 1
----
What ends up happening when I run the scenario, is that the wonders get destroyed no matter what.
If anyone has a suggestion as to how I could get this to work, or an alternative route altogether, please post! Thank you for reading.
I am trying to create a scenario where player 1 is allowed to build a wonder in one part of the map, but if they build it elsewhere, it will be destroyed. I have attempted to get this to work with many different combinations, the combination below is just what I consider to be my best attempt. This idea is based off of FAQ #89.
In order to do this, I created triggers in the following form:
Trigger 0
starting state - On / looping - On
Condition 0: Objects in area (checks if the wonder is built in the correct area)
Effect 0: Deactivate trigger 1
Trigger 1
starting state - On / looping - Off
Effect 0: Kill objects in area (kills all wonders on the map)
Trigger 2
starting state - On / looping - On
Effect 0: Activate trigger 1
----
What ends up happening when I run the scenario, is that the wonders get destroyed no matter what.
If anyone has a suggestion as to how I could get this to work, or an alternative route altogether, please post! Thank you for reading.
[This message has been edited by Lakayaa (edited 12-01-2009 @ 06:40 PM).]