i was wondering how i create walls pal/stone/fort walls with out the ends. i have seen some scenarios that somehow have them already deleted before they even start the game. every time i do that the next section over converts to the end part. any help with this would be awesome. thanks
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Replies:
TheLaughingMule Lady Mule
posted 12-12-09 00:11 AM
CT (US)
1 / 9
Howdy schondetta - the wall ends are removed with triggers usually before you see them.
Roughly like this:
Trigger Starting = on Looping = no Objective = no
Condition Timer = 1
Effect Remove object (wall end)
Hope this helps.
Olaf the Tardy ~ ~ ~ ~ T he Laughing Mule (\__/) |^^|-,___,-._,< (o o),|___| \ _V_v_||_||_||_||_v_v_V .sig by Dark_Reign
fanica98 Squire
posted 12-12-09 01:24 AM
CT (US)
2 / 9
Or use AoK (not the expansion) , and remove the ends with "erase buildings" in "TERRAIN" section .
"Stay the patient course.Of little worth is your ire;the network is down."
Dead_End Cavalier
posted 12-12-09 03:39 AM
CT (US)
3 / 9
Fanica, why would you want to limit yourself when it comes to SD? Sure, just using AOK is a way of achieving the wanted effect, but giving up the other possibilities of TC?
Actually it doesn't change the walls. As long as you do the effect in the unpatched version, it stays when moving to the patched version. Once erased, always erased.