Rajkumar_q8
Squire
posted 12-19-09 10:31 AM CT (US)
What happens when we are creating a scenario?
We think of a good story and keep working on it until it can be published on the blacksmith. But first, after creating we always want to test it out. If it goes fine, it goes to the blacksmith (in some cases, playtesters). During this hectic process, the map editor is stable and works fine.
BUT DOES IT?
Always after I finish creating a part of a story I test it to make sure everything's fine. But the moment I start the game it crashes. I have been forced to zip THREE projects becuase of this. What should I do? And what is the cause of all of this?
Rajkumar_q8
Squire
posted 12-19-09 12:30 PM
CT (US)
2 / 4
Oh, I was going to post a forum for playtesters in the future.
You're in.
Rajkumar_q8
Squire
posted 12-19-09 02:25 PM
CT (US)
4 / 4
THAT'S IT!
Dead_end you've hit the X on the spot.
The prologue was made by the E-E-E mod pack.
I had temporarily reset the data from the mod pack to the original data from Aoc. I've fixed it now.
So that puts the countdown from THREE projects to TWO projects.