Well, I feel pretty pathetic as I come here a second time. Again, frustrated and lacking the strength and will to continue experimenting, I seek the wisdom of you other, more experienced designers out there.
My goal is to create a simple, "click this tent and the respective unit will be purchased. If you don't have the gold required to buy the unit, the unit will not spawn", except with 11 different tents.
I have tried everything, and have come to the conclusion that the condition "Accumulate attribute" is simply a fallacy and doesn't work. I could basically stuff this conditions in every trigger I have, and the campaign would run smoothly none-the-less. It should be pretty simple: Unit is created 2 seconds after player X recieves a tribute from player Y, except: THE TRIGGER DOESN'T WORK... anyone have any solutions? A patch that has repaired the problem, perhaps? Or maybe another way of getting this idea to work.
"They have not wanted Peace at all; they have wanted to be spared war - as though the absence of war was the same as peace." -- Dorothy Thompson
Lightningz!!
Campaigns: Gael the Strong
Scenarios: Hargah and the Invasion of the Targulians
My goal is to create a simple, "click this tent and the respective unit will be purchased. If you don't have the gold required to buy the unit, the unit will not spawn", except with 11 different tents.
I have tried everything, and have come to the conclusion that the condition "Accumulate attribute" is simply a fallacy and doesn't work. I could basically stuff this conditions in every trigger I have, and the campaign would run smoothly none-the-less. It should be pretty simple: Unit is created 2 seconds after player X recieves a tribute from player Y, except: THE TRIGGER DOESN'T WORK... anyone have any solutions? A patch that has repaired the problem, perhaps? Or maybe another way of getting this idea to work.
"They have not wanted Peace at all; they have wanted to be spared war - as though the absence of war was the same as peace." -- Dorothy Thompson
Lightningz!!
Campaigns: Gael the Strong
Scenarios: Hargah and the Invasion of the Targulians