Mahazona
Squire
posted 06-25-10 11:50 PM CT (US)
since im new to this game modding these questions might sound moronic to you but i have to ask anyway.
q1.in the goth civc their special technology enables them to create the huskarl in the barracks.but when you have full tech tree enabled the eagle warrior in the barracks gets replaced by the huskarl.so any way to fix this and get both of the units?
q2.there is a unit in the game called genitor[or something like that]which is a mix of unit attributes[as far as i can figure]in one unit.so can we use this as a new unit in the game?as a mercenary unit or something like that?
q3.what are these beta or alpha units can they be added to the game as well if so what do i need to do?i looked at the tuts but cant seem to find out about it.and downloaded a edited file in the mod section and it dose not work for me either
so help?
Scibadi
Squire
posted 06-26-10 10:19 AM
CT (US)
6 / 10
It was going to be the Spanish unique unit but they changed their minds I think
Mahazona
Squire
posted 06-29-10 06:31 AM
CT (US)
7 / 10
i have another question how do i add or disable technologies for civ's?eg like give the huns guard towers and fortified walls etc.and does anyone here use photoshop to mod here?i tried using it but the image seems blurry after i save it 256 colors it looks perfectly fine rgb mod
Mahazona
Squire
posted 06-29-10 08:51 AM
CT (US)
9 / 10
i think my question didnt come right.i want to add to the civilization in the game not in scenarios.like make the aztecs have cannons by editing the civilization tech tree[if that can be done]and thank you about the tip on photoshop no wonder the stuff made by me in photoshop sucked
btw i also think the genitour hurls spears xD
stroke
Banned
posted 06-29-10 09:04 AM
CT (US)
10 / 10
using age,thee is something which disables those buildings and units,disable that.Which you cant,easily.