KingSteven
Squire
posted 02-29-12 09:59 PM CT (US)
So I'm working on a level where I want there to be villagers standing there with wolfs around them, and as soon as you show up you get to see the fight between the wolves and the villagers all of a sudden and try to save the villagers as they help fight the wolfs off.
My problem is that the dang villagers keep on wanting to wonder off! I used the stop units, freeze, unload without a target, task without a target, AI with no script, AI with a script that tells it to task no villagers to any tasks at all (which each time I tried the AI thing it just said "Erro: 8001: no rules") but they still move around.
I don't want to tell each individual villager to be tasked to the spot they are standing on because it will take so long to do for each village and each future level. Does anyone know a easy way to make villagers stop wondering around (AI or trigger wise)?
Thanks
KingSteven
Squire
posted 02-29-12 10:36 PM
CT (US)
4 / 4
I'm glad to see that I am not the only one with this problem. Thanks for the link to the AI. It worked perfectly.
Thanks guys.