GranCalabaza
Squire
posted 10-18-15 09:48 AM CT (US)
In the editor I have two Display Instructions effect triggers, one with a sound file (g2b). Now, if I deactivate the sound in one trigger, it always changes back to g2b, meaning the same sound is played twice. Any ideas on how to deactivate the sound in one trigger?
Rico_jolla
Squire
posted 12-07-15 05:44 PM
CT (US)
1 / 9
it's not very clear, can you please explain again? perhaps explaining each trigger
Rico_jolla
Squire
posted 12-08-15 03:27 PM
CT (US)
4 / 9
oh, but i am suffering the same pain of you then!
this desired effect that is buggy is because sometimes you need to interrupt your music track at a variable time. you cannot time your track if this time is variable...so...
i am really eager to know when these new releases will come out (talking about forgotten empires and chivalry hegemony) because my scenarios are really STUCK at the point i'm waiting for these releases...
Rico_jolla
Squire
posted 12-09-15 09:29 AM
CT (US)
7 / 9
i find it pretty disturbing, since it requires very little effort to synchronize these elements.
when your phrase is cut off in some point, it's a bad triggering, not something you should keep by default...
Jan dc
Squire
(id: Den cekke)
posted 12-09-15 10:56 AM
CT (US)
8 / 9
Well now it postpones the whole next trigger which is also useful in a way but it's been this way since the CD-version. Changed it might break a lot of the old ES campaigns.