HELLKNIGHT61's Most Recent and Best Campaign... The story is about a Suicide Squad who wants to kill The British Governor by exploding himself... Because Suicide Squad wants to liberate Falkrik from British Invaders for his leader William Wallace and the liberation of Scotland.
===STORY===
WARNING: "This scenario IS NOT HISTORICAL. This scenario IS 0 FICTIONAL. So this scenario hasn't any connection with real historical events. This scenario is 0 an imaginary and a fantastic scenario..."
LOCATION: The Falkrik City in Scotland Country, Western Europe
TIME: 1295
"Briton Empire invades Scotland Country. Scotland Country loses most of their military power. William Wallace wants to save 'Falkrik' that is the capital of invaded Scotland from British Army Invaders. William Wallace's scientist 'HELLKNIGHT' works on a new technology that hasn't used by any country in history.
After many years of development process HELLKNIGHT invents 'Implanted Explosive Bomb'. HELLKNIGHT uses this technology by obtaining some animal subjects at first. The tests with animals become successful. So HELLKNIGHT wants to use this technology by obtaining human subjects against British Invaders. William Wallace chooses a person to obtain a human subject. The chosen person is a Celt but he is a spy who works for English Army.
English Units don't know that their Celt Spy is disclosed by William Wallace's Units. So William Wallace wants to use this person against The British Governor to conclude HELLKNIGHT's technology test..."
===FEATURES===
- 2 different scenarios... The Main Scenario and A Bonus Scenario... ( A Mini Game... )
- The Main Scenario has 1700 triggers and at least 4 game hours of gameplay time...
- The Bonus Scenario has 135 triggers and at least 45 game minutes of gameplay time...
- Taunt System Gameplay...
- Multiple choices that conclude with multiple endings... ( For Example: Taunt 1 = ATTACK, Taunt 2 = RUN, Taunt 3 = PERSUADE and Taunt 4 = EXPLODE YOURSELF... )
- More than 30 different items that are very creative, important, usable and effective... ( For Examples: Pepper Gas, Radio, Trap Detector, Earphones, Transportation Trebuchet Key, Slow Orb, Adrenaline Orb, Gold Bar etc... )
- The items that can be activated by Taunt System Gameplay for a short duration... ( For Examples: Slow Orb, Adrenaline Orb, Pepper Gas etc... )
- 9 different areas...
"1-) 'Gunpowder Factory in William Wallace's Secret Military Base' ( AREA 1 )
2-) 'Sea Route' ( AREA 2 )
3-) 'Naval Base' ( AREA 3 )
4-) 'Route 1' ( AREA 4 )
5-) 'Route 1 Forest' ( AREA 5 )
6-) 'Falkrik City' ( AREA 6 )
7-) 'Route 2' ( AREA 7 )
8-) 'Route 2 Forest' ( AREA 8 )
X-) 'Main Briton Military Base' ( AREA X )"
- Lots of creative and original campaign events ( scripts ) that weren't thought by anyone before this time. ( For Examples: Stampede Event, Sea Rock Event, Trap Detector, Hiding some items, Monkey Event etc... )
- A detailed and complex setup for all of the campaign events with detailed trigger tricks...
- An absorbing and a long spying scenario. Lots of intelligence and spying events... Multiple Choice Tests and Questions that are about intelligence and spying events... ( For Examples: Intelligence Center and Military Commander Multiple Choice questions and investigations... )
- Taunt System Gameplay for the answers of Multiple Choice questions and investigations...
- More than 10 types of creative deadly traps... ( For Examples: Pit Trap, Wall Trap, Mangonel Trap, Scorpion Trap, Archer Trap, Tower Trap, Bridge Trap etc... )
- Lots of dialogues and spying - intelligence events...
- Lots of flighting parts instead of fighting parts...
- "The Main Scenario" is my best scenario ever made by me when I compare this scenario with my previous scenarios.
- Main Scenario contains RPG and adventure elements... ( For Examples: Markets, Salesmans, Item Combine Centers etc... )
- 4 different puzzles...
- Creative, strong and effective enemies and wild animals... ( For Example: Forest Fighters, Bandits, Silent Ninjas etc... )
- Multiple endings gameplay... ( Except multiple choices... )
===SOME FACTS===
- I know that my map design has some lackings but I made The Main Scenario with 2 months of time period. So please IGNORE the lackings of map design.
- If you didn't finish The Main Scenario 0 percent please don't write a review for this campaign.
- If you finished The Main Scenario 0 percent you can write a review for this campaign.
- If you encounter with bug(s) in this campaign please inform me about the bugs by sending a comment.
- If you stick around in somewhere in this campaign you can send a comment to the page of this campaign.
===IMPORTANT NOTES===
- I made this scenario with "Version 1.0" ( No User Patch v1.4... )
- I tested this scenario with "Version 1.0" ( No User Patch v1.4... ) and "Version 1.0" ( User Patch v1.4... )
- I didn't test this scenario with "Version 1.0c" ( No User Patch v1.4... ) and "Version 1.0c" ( User Patch v1.4... )
- I didn't test this scenario with the HD version and all of the expansion packs of the HD version.
- I suggest playing this scenario with "Version 1.0" ( No User Patch v1.4... ) only.
- If you play this scenario with "Version 1.0" ( User Patch v1.4... ) Celt Farmers don't farm their farms in Falkrik City Center. ( Version Mismatch Problem... )
- If you play this scenario with "Version 1.0" ( User Patch v1.4... ) game doesn't pause when you press "Enter" to use chat part. ( For Taunt System Gameplay... ) So this situation makes some parts of the campaign harder.
- If you play this scenario with "Version 1.0" ( User Patch v1.4... ) the game time lasts shorter.
DOWNLOAD LINK
===STORY===
WARNING: "This scenario IS NOT HISTORICAL. This scenario IS 0 FICTIONAL. So this scenario hasn't any connection with real historical events. This scenario is 0 an imaginary and a fantastic scenario..."
LOCATION: The Falkrik City in Scotland Country, Western Europe
TIME: 1295
"Briton Empire invades Scotland Country. Scotland Country loses most of their military power. William Wallace wants to save 'Falkrik' that is the capital of invaded Scotland from British Army Invaders. William Wallace's scientist 'HELLKNIGHT' works on a new technology that hasn't used by any country in history.
After many years of development process HELLKNIGHT invents 'Implanted Explosive Bomb'. HELLKNIGHT uses this technology by obtaining some animal subjects at first. The tests with animals become successful. So HELLKNIGHT wants to use this technology by obtaining human subjects against British Invaders. William Wallace chooses a person to obtain a human subject. The chosen person is a Celt but he is a spy who works for English Army.
English Units don't know that their Celt Spy is disclosed by William Wallace's Units. So William Wallace wants to use this person against The British Governor to conclude HELLKNIGHT's technology test..."
===FEATURES===
- 2 different scenarios... The Main Scenario and A Bonus Scenario... ( A Mini Game... )
- The Main Scenario has 1700 triggers and at least 4 game hours of gameplay time...
- The Bonus Scenario has 135 triggers and at least 45 game minutes of gameplay time...
- Taunt System Gameplay...
- Multiple choices that conclude with multiple endings... ( For Example: Taunt 1 = ATTACK, Taunt 2 = RUN, Taunt 3 = PERSUADE and Taunt 4 = EXPLODE YOURSELF... )
- More than 30 different items that are very creative, important, usable and effective... ( For Examples: Pepper Gas, Radio, Trap Detector, Earphones, Transportation Trebuchet Key, Slow Orb, Adrenaline Orb, Gold Bar etc... )
- The items that can be activated by Taunt System Gameplay for a short duration... ( For Examples: Slow Orb, Adrenaline Orb, Pepper Gas etc... )
- 9 different areas...
"1-) 'Gunpowder Factory in William Wallace's Secret Military Base' ( AREA 1 )
2-) 'Sea Route' ( AREA 2 )
3-) 'Naval Base' ( AREA 3 )
4-) 'Route 1' ( AREA 4 )
5-) 'Route 1 Forest' ( AREA 5 )
6-) 'Falkrik City' ( AREA 6 )
7-) 'Route 2' ( AREA 7 )
8-) 'Route 2 Forest' ( AREA 8 )
X-) 'Main Briton Military Base' ( AREA X )"
- Lots of creative and original campaign events ( scripts ) that weren't thought by anyone before this time. ( For Examples: Stampede Event, Sea Rock Event, Trap Detector, Hiding some items, Monkey Event etc... )
- A detailed and complex setup for all of the campaign events with detailed trigger tricks...
- An absorbing and a long spying scenario. Lots of intelligence and spying events... Multiple Choice Tests and Questions that are about intelligence and spying events... ( For Examples: Intelligence Center and Military Commander Multiple Choice questions and investigations... )
- Taunt System Gameplay for the answers of Multiple Choice questions and investigations...
- More than 10 types of creative deadly traps... ( For Examples: Pit Trap, Wall Trap, Mangonel Trap, Scorpion Trap, Archer Trap, Tower Trap, Bridge Trap etc... )
- Lots of dialogues and spying - intelligence events...
- Lots of flighting parts instead of fighting parts...
- "The Main Scenario" is my best scenario ever made by me when I compare this scenario with my previous scenarios.
- Main Scenario contains RPG and adventure elements... ( For Examples: Markets, Salesmans, Item Combine Centers etc... )
- 4 different puzzles...
- Creative, strong and effective enemies and wild animals... ( For Example: Forest Fighters, Bandits, Silent Ninjas etc... )
- Multiple endings gameplay... ( Except multiple choices... )
===SOME FACTS===
- I know that my map design has some lackings but I made The Main Scenario with 2 months of time period. So please IGNORE the lackings of map design.
- If you didn't finish The Main Scenario 0 percent please don't write a review for this campaign.
- If you finished The Main Scenario 0 percent you can write a review for this campaign.
- If you encounter with bug(s) in this campaign please inform me about the bugs by sending a comment.
- If you stick around in somewhere in this campaign you can send a comment to the page of this campaign.
===IMPORTANT NOTES===
- I made this scenario with "Version 1.0" ( No User Patch v1.4... )
- I tested this scenario with "Version 1.0" ( No User Patch v1.4... ) and "Version 1.0" ( User Patch v1.4... )
- I didn't test this scenario with "Version 1.0c" ( No User Patch v1.4... ) and "Version 1.0c" ( User Patch v1.4... )
- I didn't test this scenario with the HD version and all of the expansion packs of the HD version.
- I suggest playing this scenario with "Version 1.0" ( No User Patch v1.4... ) only.
- If you play this scenario with "Version 1.0" ( User Patch v1.4... ) Celt Farmers don't farm their farms in Falkrik City Center. ( Version Mismatch Problem... )
- If you play this scenario with "Version 1.0" ( User Patch v1.4... ) game doesn't pause when you press "Enter" to use chat part. ( For Taunt System Gameplay... ) So this situation makes some parts of the campaign harder.
- If you play this scenario with "Version 1.0" ( User Patch v1.4... ) the game time lasts shorter.
[This message has been edited by HELLKNIGHT61 (edited 08-14-2017 @ 01:55 AM).]