Hi!
I struggled for a while with deleting building foundations, but finally figured out a way to do it:
Modify attribute hit points of the kind of building's foundation you want deleted to 0, then all of the foundations automatically die.
This has the downside of all buildings of such type dying all over the map (which is actually not a problem in my scenario).
I'm looking for an alternative, nevertheless, because I might need one later. Kill Object, Remove Object and Damage Object don't seem to work. Apparently the building foundation hasn't got a separate ID from the building itself, but it doesn't respond to "Kill all buildings" and such.
Does anyone have any ideas on this one?
Thanks,
Bouli
EDIT: there actually is one (small) problem with my solution still: it doesn't delete foundations that haven't been touched yet - only those partly built. Do you have an idea for any workarounds?
I struggled for a while with deleting building foundations, but finally figured out a way to do it:
Modify attribute hit points of the kind of building's foundation you want deleted to 0, then all of the foundations automatically die.
This has the downside of all buildings of such type dying all over the map (which is actually not a problem in my scenario).
I'm looking for an alternative, nevertheless, because I might need one later. Kill Object, Remove Object and Damage Object don't seem to work. Apparently the building foundation hasn't got a separate ID from the building itself, but it doesn't respond to "Kill all buildings" and such.
Does anyone have any ideas on this one?
Thanks,
Bouli
EDIT: there actually is one (small) problem with my solution still: it doesn't delete foundations that haven't been touched yet - only those partly built. Do you have an idea for any workarounds?
[This message has been edited by Bouli (edited 05-04-2020 @ 05:18 AM).]