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Scenario Design and Discussion
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Age of Kings Heaven » Forums » Scenario Design and Discussion » How do you guys make villagers not move?
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Topic Subject:How do you guys make villagers not move?
Gray Wolf
Squire
posted 05-28-00 10:10 PM CT (US)         
Okay, I'm making this scenario and when I place villagers down, and put in an ai that makes units freeze, the computer still moves the villagers and trade carts. Could some of you experienced campaign makers help me out with this? Thanks.

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HOOOOOOOWWWWWWWWLLLLLLLL!!!!!!!!!

[This message has been edited by Gray Wolf (edited 05-28-2000).]

AuthorReplies:
EMB
Squire
posted 05-29-00 04:15 AM CT (US)     1 / 2       
Hi,

If I am correct you need at least 4 villagers for the script to work correctly! Tradecarts are a pain in the ass to freeze...see the many other posts in this forum about this subject

Hopes this helpes.
EMB

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So never mind the darkness, we still can find a way. caus' notin' last forever, even cold november rain. (Rose)

The Khan
Squire
posted 05-29-00 08:41 AM CT (US)     2 / 2       
OK, here it is, in case you don't want to look at archives forever, trying to find what you want.

StandStill: Objective=No/Looping=Yes/Enabled=You decide
Condition 0 - Own Object (The object you want to freeze)
Effect 0 - Freeze Unit (The unit You want to freeze)

If that doesn't work, then try getting rid of the condition. However, it has worked EVERY SINGLE TIME I have used it in my scenarios. This will work on anything, although it won't work on birds, and I don't know about the other animals. If it doesn't work, email me.

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