- I think this one is well known, but here goes.
1. Place a farm for any player
2. Under Terrain, place Water1, Water2, or Water3 around the edges of the farm. Make sure they don't touch the middle tile of the farm, or the farm is deleted! You will see that part of the farmland disapears and there's a "shore" in its place. However, that is not the case.
3. Test the scenario to see what actually happens. The farm has its regular size, plus it extends a bit over the water and blends with it like other terrains do, making it seem flooded. Great effect.
4. If you go back to the editor, the farm looks as it did while testing, which is helpful so you can design the map around it.
NOTE: This also works with ice and shallows, as long as you don't cover the middle tile of the farm. Shallows have a larger beach than water, so put them farther out from the farm. Also, extend the water around the farm so it's like a river or irrigation canal.
- And another farm trick (not as effective in most situations, but still neat):
1. Place a farm for any player
2. Under Units, delete the farm. You see the square edge of it go, but you still see the farmland. The farmland now acts like regular terrain.
3. Use grass or whatever to erase parts of the farmland, giving it the desired shape. It'll look like a small patch of agricultural land, which is quite effective behind a house or something. Note: Flooding (described above) doesn't work here .
NOTE: When the farm dies, the dead farm graphics blend in with the water too.
- Another farm trick (you must be getting bored by now):
1. Place a farm for any player.
2. Go to Map Copy and select the middle tile of the farm This will actually copy the whole farm.
3. Paste the farm so it slightly overlaps the first one.
4. You'll have villagers working together on a patch of land, sometimes very near each-other. Looks good for a village or crowded fields which are being harvested.
[This message has been edited by Matei (edited 08-18-2000).]