I possibly should have specified, but this is a connection that I'm making. The script is going to be called Roman Roads, and I thought it might add an interesting touch if all people were connected by roads (though that's not the only quirk in the script).
Anyway, that's neither here nor there. What I tried was the following:
replace_terrain SNOW 38
replace_terrain GRASS_SNOW 38
replace_terrain SNOW_FOREST 38
.
.
.
terrain_costGRASS_SNOW 6
terrain_cost SNOW 10
terrain_costSNOW_FOREST 8
.
.
.
terrain_size38 2 1
This succeeded in not creating the connections. Are these numeric calls not accessable within <CONNECTION_GENERATION>, or would I also have to use the numeric values for SNOW, GRASS_SNOW, and SNOW_FOREST? If this doesn't work, ROAD2 looks alright in place of the Road Snow, but it's hard to explain where snowplows came from in the Dark Age [EDIT] Oh yeah, I tried the exact same with 39 too, same results. [/EDIT][This message has been edited by thurdl01 (edited 11-07-2000).]