rosswait
Squire
posted 03-17-01 12:38 PM CT (US)
I have a part in a scenario of mine where a trigger creates a bunch of trebucets (unpacked) and tasks them to an enemy outpost. The trebucets get created fine, but when they are supposed to attack, the game quits. (which usually happens when there is a trigger error) What's going on?
Enrique Orduno
Banned
posted 03-17-01 10:38 PM
CT (US)
3 / 3
Check all your task object triggers. 1 of them must not be correct and tasks all the gaia objects on the map.