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Age of Kings Heaven » Forums » Mod Design and Discussion » Sengoku Total Conversion
Topic Subject:Sengoku Total Conversion
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posted 10-30-16 02:16 AM CT (US)         

SENGOKU is a total conversion project for Age of Empires II: The Conquerors. The mod aims to replicate a historically accurate but fun experience of being a Daimyo during the Sengoku period of Japan.

- 99% of graphics changed to reflect the Sengoku Period. 100+ new units, buildings, animals, terrains, eye candy and more.

- Completely new sounds, music, interface, icons and main menu to fit the Japanese Sengoku period.

- New unit lines based on the military of Sengoku Japan: Train powerful Samurai, Yari Ashigaru, Sohei, Teppo units, new Japanese ships and destroy castles with a completely brand new range of siege units. Also, loads of new units or editor units and heroes such as Jesuits, Bhikku, Geisha, Children, Ronin and more!

- New and improved technologies; including a full enhancement of the blacksmith - catered to the types of armour within the Sengoku period.

- New 5th resource has been added, called Honour. Fully supported in scenario editor. Gain this by killing enemy troops and use it to train new units or conduct special abilities.

Still to come:

- Brand new campaigns and scenarios selectable from main menu.
- New selection voices and voice acting.

- All new units, unit traits, balancing and tactical options, giving a unique and refreshing spin to the AOK classic gameplay.

- Religion: choose either Buddhism or Christianity and receive different bonuses, units and techs specific to which religion you choose.

- Redefine siege and ship battles, with all new options specific to the Sengoku period. Do you opt for standard siege weapons, or do you choose to use costly Nanban cannons?

- Each clan has trainable and unique Hero units specific to their clan, which can attack troops and heal on the battlefield. Each Clan Hero also has 5 trainable bodyguards.

- Ninja unit, is almost invisible on the map and doesn't get auto attacked. Use this unit to sneak on enemy villagers or Heroes and assassinate them.

- Ninja Missions: Sabotage enemy techs, buildings and more, with the new ninja missions. Ninja missions can only be conducted with enough gold and honour, and you must wait between missions before conducting the next one.

- New clan abilities; short term effects which are unique to each clan. Re-use abilities after a set amount of time. These cost Honour to perform.

- Brand new unique and intriguing RMS maps, specifically tailored for Sengoku, to ensure an authentic and fun experience of fighting across Japan.

- For the first time ever in AOC, completely brand new terrains. You can choose from over 130 terrains to ensure you get the perfect design.

- Another first timer for AOK, multiple new cliff types, place-able in editor.

- Elevation up to 11 from 7.

- Create more detailed scenarios with Extended Triggers.

- Seasons have come to Sengoku. Multiple tree sets, each with their own seasonal varient (Spring, Summer, Autumn, Winter, Snow).

- Tons of new eye candy; shrine/temple/battlefield/farm/random objects, vegetation, rocks, buildings, scenario placeables (like no LOS surviver units etc), and more!


Nihonto Dojo unit line:

Kyū Dojo unit line:

Tatsujin Yabusame, Yabusame, Tatsujin Yumi Ashigaru, Kurōto Yumi Ashigaru, Yumi Ashigaru, Yumi Militia

Heroes Preview

First row: Oda Nobunaga, Toyotomi Hideyoshi, Tokugawa Ieyasu, Shimazu Yoshihiro, Hojo Ujiyasu
Second row: Takeda Shingen, Uesugi Kenshin, Chosokabe Motochika, Date Masamune, Mori Motonari

This mod is currently under development, if you have any questions and suggestions, feel free to discuss them in this thread!


Current Team:

Achesun, R_V_A, Sebastien and Daniel Pereira.

Thank you for reading, and stay tuned for more news!

[This message has been edited by Sebastien (edited 11-21-2018 @ 03:32 AM).]

Dark Samurai
posted 06-07-19 05:44 AM CT (US)     456 / 457       
That's awesome. I'm glad it reminds you of your trip. I took some artistic liberties with the garden and walls but overall tried to make it as authentic as possible... and I can assure you, the artwork inside this version is all original :P
posted 06-07-19 10:17 AM CT (US)     457 / 457       
Great work Seb looks awesome.
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