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Mod Design and Discussion
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Age of Kings Heaven » Forums » Mod Design and Discussion » Burmese Architecture set
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Topic Subject:Burmese Architecture set
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omarrgg
Squire
posted 02-10-19 03:15 PM CT (US)         
hello again community! Im here again for council and feedback, since I have finished the Hun set (published in steam and soon on aokheaven of course hehe) I have started on a next big project, a castle and Imperial age set for the Burmese!, but being sincere I have not the slighlest idea on how to start,, the photos that I have encountered are preaty impresive, but Im not convinced they are from the right period, nevertheless this are my tests:


castle age roofs


imperial age roofs

I think I have already the roofs... the problem is the rest of the buildings haha, and since the buildings from rise of rajas are based on Angkor Wat I would not just change the roofs. plese send me all the feedback you can to help me with this project!!
AuthorReplies:
EBuilder
Squire
posted 04-03-19 08:43 PM CT (US)     36 / 53       
The castle looks good but I feel you should make it kook a bit less decorated and give them a more deffensive/bulky looking
Szaladon
Squire
posted 04-19-19 05:00 AM CT (US)     37 / 53       
I hope you'll release those sets soon on the Steam workshop. I'm eagerly waiting for them
omarrgg
Squire
posted 04-21-19 09:44 PM CT (US)     38 / 53       
hello dear community! great news, I have finished the Malay set at last, I will upload it to the steam Workshop right now, and some time later to the blacksmith here, so be patient please!

in other news Im experimentig with some ornamets that belongs to the Malay wonder and fits very well with my burmese set in my humble opinion, the woden parts on the roof are from the details of the ladder re colored, and the "budda nest???" is re painted red, white and golden to fit the walls, but Im not sure on what to put on the corners and columns,check them out and send feedback

EBuilder
Squire
posted 04-22-19 07:31 PM CT (US)     39 / 53       
Nice to see yiu're still working on it!
Omkar
Banned
posted 04-23-19 01:14 AM CT (US)     40 / 53       
Waiting eagerly for Malay set release.... \^^/
Tomcelmic
Squire
posted 05-04-19 11:41 AM CT (US)     41 / 53       
Hello Omarrgg! Congrats for all your hard work. I really appreciate it, and I'm not the only one. I really like your malay set, it's quite impressive, I think I like it even more than the vietnamese one (never really liked the TC, and the castle, I guess I preferred the models displayed by Abejin on his instagram page).

For your burmese set, it seems quite ambitious as always, but I'm sure that with your ability, you can pull it off. What I'm waiting for is some pictures of the temple, university and TC. I'd like to see some pagodas like in Mandalay, with lot's of golden and shiny bits. Maybeyou could use the texture of the golden dome from the new indian wonder? In my opinion, the orange texture you used on the barrack should be in the same golden tone than that dome from the indian wonder.

Hope you'll consider my suggestions if you find it relevant.

By the way, I'd really like if you and Abejin completed the already almost complete great japanese set on steam (I think only the TC and walls are missing).

Looking forward your burmese set, I'm sure you'll kill it like every time! Keep up the good work, Sir!

Best regards.
omarrgg
Squire
posted 05-15-19 07:52 PM CT (US)     42 / 53       
hello again, thanks for the nice comments as always!! finally, after a lot of work im happy with the llok of the buildings and, as there are somethings to refine yet, here is a preview of the general look of the burmese buildings!! hope you like them

Szaladon
Squire
posted 05-16-19 10:14 AM CT (US)     43 / 53       
The Castle redesign looks way better already!

I like all those small details. Are the Green roofs going to be the Imperial set?

Keep it up!
Mahazona
Squire
posted 05-17-19 11:35 PM CT (US)     44 / 53       
Progress looks good,Not really feeling the castle much but not much to complain about it also.
Charging_Knight
Squire
posted 06-01-19 08:09 AM CT (US)     45 / 53       
This documentary has many useful images of what the Champa architecture would look like. It could be useful
https://www.youtube.com/watch?v=GGRpeBDzcok

Domus Dulcis Domus --- Home Sweet Home...ZzZzZzZzZ
yhtbtn
Squire
posted 06-09-19 07:06 PM CT (US)     46 / 53       
What a nice design!
Tomcelmic
Squire
posted 06-30-19 10:33 AM CT (US)     47 / 53       
Any news? From what I see, the set is progressing nicely
omarrgg
Squire
posted 07-08-19 01:55 AM CT (US)     48 / 53       
Tomcelmic yes! I have finally completed the set!!!!!!

expect it soon on steam workshp and later on the blacksmith

it has almost everything, TCs, walls, trade workshop etc... but since gates are the most annoying things to modify I have leave them as they are.

some pictures as a preview:






Disclaimer: I know it is difficult to distinguish the player color buut I dont think it would look as good if I had made a more discrete set, but what can I say... I love colorfull buildings hehe
Mahazona
Squire
posted 07-08-19 03:57 AM CT (US)     49 / 53       
Very nice looking buildings.
Sebastien
Dark Samurai
posted 07-08-19 09:12 AM CT (US)     50 / 53       
Nice work.

Gates aren't actually that difficult. You just need the middles in all angles; open and closed, and one tower.

The rest of it is all just data work.
Szaladon
Squire
posted 07-09-19 05:55 AM CT (US)     51 / 53       
Awesome work. I'm excited to finally see them ingame
Kataphraktoi
Squire
posted 07-10-19 11:13 AM CT (US)     52 / 53       
This is looking fantastic! Cannot wait to try it out, though my current WK gameplay scenario is taking place far away from southeast asia.

"Excellent could be any map that has the quality of a ES random map or ES scenario. AoK is an excellent, award winning game. That's where I'd start." -AnastasiaKafka

"Hard work is evil. Bitmaps are stupid. Working on a scenario for more than one afternoon is stupid. Triggers are stupid. Testing your own scenario is stupid. The world is stupid. You are the Greatest." -Ingo Van Thiel
Tomcelmic
Squire
posted 07-14-19 01:51 PM CT (US)     53 / 53       
That's great! Congratulations! You really have expanded the possible choices of graphics for South East Asia!
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