I used my sneaky, underhanded tactics to alter chaos blood that way (gave each player 3 castles, instead of one). If you knew (or found out) that you had three castles, then you can pump out units three times faster, and have better defense.
-1
CrystalCrown HG Alumnus
posted 12-10-02 04:57 PM
CT (US)
5 / 14
Hmm...interesting...
I'm wondering, could I create several towers map copied on to one another, then fully garrison them with all units. Then destroy the tower with a trig when the game starts. I can get like 50 units in one tile.
CRYSTALCROWN
Play Online — Because you really can't gloat about beating the computer. Learn the Flush — So you don't lose every game in under 20 minutes.
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HG Luke Squire
(id: Cherub Luke)
posted 12-10-02 05:03 PM
CT (US)
6 / 14
What happens to units walking in that shadow?
Deathmatch Squire
(id: Darkmaster)
posted 12-10-02 05:14 PM
CT (US)
7 / 14
Nothing. All the castles occupy the usual 4x4 tile area.
-1
Deathmatch Squire
(id: Darkmaster)
posted 12-10-02 05:16 PM
CT (US)
8 / 14
That trick only works for buildings that occupy even number x even number of tiles.
That includes universities, markets, great pyramids, siege workshops, some yurts lumber/mining camps, mills and I think cathedrals. There might be more, but I can't think of anymore off the top of my head.
-1
[This message has been edited by Darkmaster (edited 12-10-2002 @ 05:21 PM).]
CrystalCrown HG Alumnus
posted 12-10-02 05:28 PM
CT (US)
9 / 14
Nooo, darn this mean my tower idea won't work.....
CRYSTALCROWN
Play Online — Because you really can't gloat about beating the computer. Learn the Flush — So you don't lose every game in under 20 minutes.
It's not a post count; it's making your posts count.
Deathmatch Squire
(id: Darkmaster)
posted 12-10-02 05:46 PM
CT (US)
10 / 14
Quote:
I can get like 50 units in one tile.
You can use the tower trick or transport trick for units or non-siege, non-naval heroes. For buildings, map copy would work.
Did I mention houses also work?
-1
TormakSaber Squire
posted 12-10-02 08:29 PM
CT (US)
11 / 14
Neat-o.....Don't know what kind of purpose it would serve, other than a super-uber-indestructible Castle, though...
Scenario Designer
Dark_Aro Squire
posted 12-10-02 08:31 PM
CT (US)
12 / 14
I did the multi-castles before. I was going to make a multiplayer match with it a while back, but something caused my scenario to crash.
yeah ive done that before only when i did it it was weird the castle looked like it was in the air and if you've seen grave blood they use overlapped walls like that method
_-|TLM|-_ Current Project: Stephen King's: IT RPG Zn: BlaZe_xXSOADXx_ Gore/Kerry for Pres 2008
Deathmatch Squire
(id: Darkmaster)
posted 12-10-02 08:42 PM
CT (US)
14 / 14
Quote:
Neat-o.....Don't know what kind of purpose it would serve, other than a super-uber-indestructible Castle, though...
You can make a mix of buildings from different culture sets. Good eye-candy.
Also, instead of hiding units, you can have a building on top of another building of an allied player, so that the building is not visible.