I would like to copy some interesting maps, made by RMS scripts, to a Scenario file.
Did anybody make this before?
I can imagine 2 possible ways:
1.- PC Memory.
Pausing the game at starting,
and reading the RAM memory, (or Video Memory, or whatever memory),
trying to find the Terrain Data, and Units Data. - Is there any tool to make this?
- Is the Map Data stored in the same Scenario format style?
- If not, can it be adapted easily?
2.- Recorded Game File.
Again, pausing the game at starting, and saving the game.
So we can try to find the Map data in the recorded game file. Following Bari's "mgx_format" Document, http://aocai.at.infoseek.co.jp/mgx_format.html,
I watch here a lot of Map data, spread all over the file.
Does anybody know what data stores the "Terrain", and "Units" information?