The Aggressive AI will attack in much larger groups, and will micromanage his units much more than the constantattack. The micromanaging of the Aggressive AI is so intensive, that there will occure a huge lag if you have past 600 men on the battlefield, because your computer also have to handle the data streaming in created by the Aggressive AI. So don't create armies who are together above 600 men.
However, the AI isn't developed to think tactically, and won't do things you see in Total War AI's (e.g., flanking, holding a battleline). I don't know much of AI scripting, but maybe, just maybe, it is possible to create an AI capable of these actions, but it will probably requires heavy scripting and such. For now the AI files available on the Blacksmith are only capable of building a base, training units and attack.
Still, the Aggressive AI is a challenge, as is will attack walls unlike the standard AI. And, if you put for example enemy cavalry on the flanks of their army, it will probably attack your flanks.
btw i'm dutch too lol lol lol but it isnt allowd to talk dutch in here i think
Nice, another Dutchman. Join me in my conquest
''This is madness!''''Madness? THIS IS HOLLAND!!!''''What's the difference?''The 300 Dutchmen will fight in the shade of an oil fountain..
[This message has been edited by Cohort_Crusher (edited 01-28-2008 @ 12:19 PM).]