Yeah, as soon as I saw the title of the thread, I thought of what L_F suggests. It would work just fine; as soon as a player (Or AI) changes their diplomacy, the trigger would change it right back to where you want it.
"I mean, imagine someone screaming 'MAH PANTS' with no pants. Wouldn't that be a truly comical sight?" ---Quaazi "HOLY CRAP WYO YOU'RE FAT!!!" ---Quaazi
Hailstorm65 Squire
posted 07-28-08 09:18 PM
CT (US)
4 / 5
You could go to Standard game load up the Scenario and select the lock teams option.
With the triggers: Be aware that sometimes the Ai is so determined to make you or somebody else a enemy that it will change diplomancy over-and-over.
Senior Member
Know god, No fear No god, Know fear
Powery Squire
posted 07-29-08 05:53 AM
CT (US)
5 / 5
Create AI that has no intentions under any circumstances to change its diplomacy.