Okay, after recently finishing my smaller project, "A Mans Home Is His Castle", I thought about making something bigger. So here it is.
This scenario is an
This is a two scenario campaign in which you will fight battle, defend and attack castles, and more.
King: A very good leader, and king of Laga. He's willing to lay down his life for the sake of his people. He's also very skilled in combat and rides on a tall horse. The King is non-playable.
Prince Azula: The main character and son of the king. He starts in the Capital beside the king during the Manta siege and is the sole survivor. He's tall, attractive, and very skilled in hand-to-hand combat and would risk his life for the safety of his people. Prince Azula is Player controlled for the majority of the game.
Manta King: Recently rising to the throne after his father died of some unknown illness his son takes command and is thirsty for more Power and wealth. After defeating small countries around him he turns his attention to the prosperous country of Laga. He's a very good and skilled tactician and is very professional. This unit is the enemyso is not player controlled.
*More character descriptions coming*
Realistic sieges with many creative stategies used
Great map design
B&D style(Build and Defend)
FF Style
Challenging
and more...
Triggers-1-10%
Story-90%
Total-?%
RPS Style
Lots of people to talk to
Taunt Detection
Many Castles
Choose Good or Bad
Hundreds of Choices
Many Cutscenes
Special Abilities
Enterable Building(s)
New ideas I've never seen before in any other scenario
...All on a Giant map.
Triggers-60-70%
Story-80%
Minigames-20%
Total Completion-60-70%
I've sent out beta 1.5 a few days ago and the reports are inconsistent. Like what works for one person doesn't work for another. I hope to get all bugs worked out soon.
Remade a lot of the main scenario by deleteing 500 triggers as the game did';t meet the standard I want for this campaign. I also deleted most of one side of the map to be replaced with better gameplay etc...
Project Sneak Peak-Sent out on February 11, 2010
Beta 1.2-Sent out on March 2, 2010 (buggy so new one sent out)
Beta 1.3-Sent out on March 3, 2010 (fixed above Beta 1.2
Beta 1.4-Sent out on March 8, 2010
Beta 1.5-Sent out on April 2, 2010
Beta 1.6-Sent out on May 4, 2010
Beta 1.7-Sent out on September 4, 2010(awaiting feedback)
I know it's a big project for a newbie.
And YES, I will finish this project.
Hope everything goes well.
Please Comment and let me know where my errors are, Thanks.
Also, if you think of anything that i can add to this then please let me know what, thanks.
joshua4missions
Proud member of Stormwind Studios since 2010!
[This message has been edited by joshua4missions (edited 12-14-2010 @ 05:59 PM).]