@DJeronimo: My units are not used in the Forgotten, because they have their own style, compared to the aok vanilla units they look out of place, and the team is trying to include stuff that looks closer to the vanilla game.
Still I believe that is impossible, or almost impossible to create new units that fit 100% without the original 3D models.
Also I am sorry but copy/paste units sucks big time And I applaud them for create their own new units in 3D.
I havent seen any copy/pasted unit that doesnt shake like crazy when it moves.
Or the head shakes, or the pasted shield or whatever, they just dont have a smooth animation, they shake like if they have parkinson and you always can point to the pasted thing.
I consider that Todler and the rest have done an awesome job, but still they dont fit on the game as Monika pointed.
@Monika_A: the unit designer are Yan (todler), and some others guys that I dont remember the names.
In aok not all the units have the same lighting, and not the same size or proportions.
The mounted horsemans are usually bigger or have a bigger torso that the foot units, some units like the militia and lancer have darker lights compared to the knight, champion, conquistador,etc.
Also their arms, torso or whatever also changes on some of the units.
@Mahazona: More units is always welcome, they dont need to replace the standard units line to confuse people, they could just add every month a couple of units just for scenario design.
For example, month 1: Templar unit pack, just a swordsman, a pikeman and a knight. Month 2: aztec unit pack and so on, just to keep the public engaged on the game, like free dlc.
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I have yet not seen any new 3d unit that truly fit on the game.
-f1 and f2 are some new forgotten units that they look amazing, and the animated clothing looks incredible, but if you compare them next to the vanilla game, they are bigger, or the lighting is darker or the body proportions are different, but still they dont fit no matter how close they look to the original.
-A this is the vanilla pikeman.
-1 and 2 are a pikeman graphic for the new mod that I am working on, 1 just have a similar pose that the vanilla unit and similar body proportions and... it sucks! it looks like a bad copy of the original graphics, why would I want to use something like that?
I have been looking at those same graphics for an extremely long time and I want new things to look at.
Number 2 have different body proportions and a iddle pose that I like, the number 2 can kick your face on a fight, number 1 looks like a baddie with a stick.
So I dont care if my units fit on the game or not, I like the new style that I got and I like it more than the vanilla units.