Okay...
I have a scenario where I have an Arena and these guys are standing in it, lets call them the goths. I have a player(7) who does not have any units in play(actually, he does, but that is because the computer put in a town center and a few vils, which i know how to deal with). These are both computers.
I have it rigged so that any player 7 cataphracts in an area are tasked into the Arena to do battle with the Goths. I then create a few cataphracts in that area.
Now, after the battle(the cataphracts won) i have some jannies assasinate them.
This is my problem:I want someone to say something after the Cataphracts are dead. I can't make the condition be based on the number of cataphracts, because in the begining there are none, so it would set it off. I can't have it be based on the players defeat, because I use that player in other parts of the scenario. I can't have it be based on the units dying, because i can't target them because they are not in the editor, they are created.
Can you help me?
Joanie gave me Noel to hold while she ate her eggs. What an ungainly package: incessant squirming, foul discharges from every orifice, and you have to hold up his drooping head or it will fall right off. They should pass these things around in high-school health class, if they really want to scare kids into using protection.